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Triggering music tracks based on specific number of enemy?


amokrun1

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I\m working on a combat music mod and I want a certain track to be played only when a certain number of an enemy type will spawn. So for example, if I have music tracks A and B, I want A to play if one deathclaw spawns, but 2 or more deathclaws would make B play. Can this be done? I tried messing with the value field, setting it to 2, with >= and == but with no success.

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