biorpg Posted February 1, 2019 Share Posted February 1, 2019 (edited) I'm attempting to make a mod to change the icon displayed for legendary items based on the number of legendary mods the item has. I added two frames to the original legendary icon sprite, and a couple lines of code to advance a number of frames based on the number of legendary mods. However, upon testing, things were just horribly wrong >.<. The pipboy inventory page now shows nothing other than a single erroneous entry that exactly matches how the InventoryItemRendererMc sprite was displayed in FFFDec.Edit: I had misnamed a variable, and correcting it fixed the "horribly" wrong part. Now it simply doesn't display a legendary icon. Any help would be appreciated. Below is a screenshot of the mod in testing. Attached is the modified pipboy_invpage.swf Edited February 1, 2019 by biorpg Link to comment Share on other sites More sharing options...
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