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Need help with mod to pipboy_invpage.swf


biorpg

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I'm attempting to make a mod to change the icon displayed for legendary items based on the number of legendary mods the item has. I added two frames to the original legendary icon sprite, and a couple lines of code to advance a number of frames based on the number of legendary mods. However, upon testing, things were just horribly wrong >.<. The pipboy inventory page now shows nothing other than a single erroneous entry that exactly matches how the InventoryItemRendererMc sprite was displayed in FFFDec.

Edit: I had misnamed a variable, and correcting it fixed the "horribly" wrong part. Now it simply doesn't display a legendary icon. Any help would be appreciated.

 

Below is a screenshot of the mod in testing. Attached is the modified pipboy_invpage.swf

 

9YP0N3n.png

Edited by biorpg
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