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Posted

Is there any way to find the name of an item, say, the armor you are currently wearing, and show that name in a message?

 

I know I succeeded in doing something like it in FONV with NVSE, but I know that FOSE does not have the same capabilities.

 

So, is it possible in FO3?

Posted

Well, if you know that FOSE doesn't have the capability, doesn't that answer the question? You could attempt to back port the features from NVSE to FOSE, I for one would absolutely love you if you did that.

 

But other than porting back NVSE features, there's not much of a way that I know of to do it. I've talked with ianpatt and behippo both and neither of them will go back to add features from new versions of the program to older versions. Unfortunate, but they have lives too.

Posted (edited)

Well, I know that FOSE doesn't have the same capabilities as NVSE in general. My bad, didn't make myself clear on that one. I weren't sure that these capabilities were some of them.

 

It's been a while since i modded and played Fallout in general, so I'm not as up to speed as I used to be. I just wanted to know if it could be done, one way or another. :)

 

As for porting the features, that may be more than what I'm able to handle. Never looked into how FOSE or NVSE is put together. :P

 

Also, I totally understand that they can't keep working on older versions.

 

Anyways thanks for answering. I guess I'll just save this feature of my mod for a New Vegas version. :)

Edited by Ladez
Posted

Yeah, it's unfortunate. I find myself using quite a few of the new NVSE functions. I'm especially fond of MessageBoxEX, because I never have to make new message box forms for simple single message things. It's one of several things that I wish FOSE had.

 

My most missed feature in FOSE is the NVSE GetModIndex and BuildRef, which allow for referencing items from other mods without having master dependencies. Great if you just need one thing, or if you only want one file and don't mind doing a s*** ton of typing.

 

NVSE, FOSE, etc are done in.....C++ I think. I've tried going in and fixing a few things in NVSE, with no luck, and no knowledge of what isn't working to attempt to fix it. I keep hoping someone with the programming skills and motivation to move SE features around will show up some day, but they aren't very high.

Posted
BuildRef and MessageEx are the two things I really miss from NVSE when I port my mods from New Vegas to Fallout 3. A FOSE plugin to implement these features would be amazing, but I also lack the expertise to make such a thing happen.
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