pra Posted February 6, 2019 Author Share Posted February 6, 2019 Well, what I found is, that if the doors have only one COBJ, the description works. What I have done is: each door has one regular COBJ, with the description. But then I also have a "MovableObjects" COBJ with a FormList as created object, and a condition which is never true. This FormList contains all the doors (and some extra objects). This is the workaround to make them movable. I stole it form Home Plate's switchbox. If I remove the doors from the formlist, then all the regular COBJs have visible descriptions. But then they aren't movable. Link to comment Share on other sites More sharing options...
DieFeM Posted February 6, 2019 Share Posted February 6, 2019 What do you mean with "But then they aren't movable." exactly? because I've removed the doors from the formlist and everything works fine, well... except for storing, I can move the doors around, if that's what you mean. Link to comment Share on other sites More sharing options...
pra Posted February 6, 2019 Author Share Posted February 6, 2019 What do you mean with "But then they aren't movable." exactly? because I've removed the doors from the formlist and everything works fine, well... except for storing, I can move the doors around, if that's what you mean.You can? Even without Place Everywhere? I'm pretty certain I couldn't, but I'll doublecheck. Edit: Oh, I actually can. Weird. I'm certain last time that only gave me a yellow border and only the option to scrap the door.I guess I can remove them out of the formlist then Link to comment Share on other sites More sharing options...
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