johanjg Posted February 5, 2019 Share Posted February 5, 2019 as simple as thati was wondering how to match the .tex files of some mods to match with a rename of the .mod3what im saying is that if i change the name of the .mod3 for example pl066_0000 wich is bushi sabi to pl002_0000 wich is hunter's A, if the mod have some .tex files the textures wont change (u know, bushi sabi is used in a lot of mods and we need more space in the layered section)if somebody can tell me how to match the .tex files again to make work in the pl002_0000 (wich is hunter) instead of bushi sabi I'll be very greatfulmore and more awesome mods are coming to MHW and to be honest i already have all of them in the layered section and i need more space so i got this idea that if i use the mods or rename them i could use the base armors of the game (using mhw transmog obviously) this could be an improvement for everyonethanks for the atencionsorry if this is not in the correct seccion Link to comment Share on other sites More sharing options...
ulithemuli Posted February 28, 2019 Share Posted February 28, 2019 ".mod3" is the file that makes the shape of the armor,".mrl3" is the file that tells the game where to find the textures. If you copy both from one armor into a different armor folder and rename them so they fit the new folder, it will work. You don't need to copy the texture files at all. Link to comment Share on other sites More sharing options...
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