Zenmuron Posted July 24, 2012 Share Posted July 24, 2012 So someone posted they were getting a CTD when crossing the bridge on my mod Helms Haven. I did not update to 1.6 or play Skyrim for a while when I did I had been fast traveling and not using the bridge. Then low and behold I get a desktop in my face. Then I remembered that post in the comment section and opened up the CK and have been poking around and redoing my nav meshs and looking for errors. I can not find them. I have redone the nav meshes. Refinalized the nav meshes, checked the cell borders and it is still crashing. I tried jumping off the bridge and going around both up and down stream and it seems like anywhere along the cell border -2 -14 to the east CTDs. My mod only changes like 2 feet of the cell border. How the hell am I suppose fix that?I have been scrolling through forums and what not and I have noticed a lot of people are posting for help with errors on the -2 border. Did the 1.6 update selectively screw the pooch on that or something ?If anyone has a fix/info or wants to take a look feel free. http://skyrim.nexusmods.com/mods/13611I am at a loss at this point. Yeah I can fast travel and what not but new players using my mod taking the bridge to the house to get the fast travel marker are SOL at the moment, that is if this affects everyone. Link to comment Share on other sites More sharing options...
Zenmuron Posted July 26, 2012 Author Share Posted July 26, 2012 Ok so I think I figured out a fix. I had to edit the terrain a little and move the meshes a bit then hit the checker again which then finally gave me the error messages so I could track down some bad triangles. I then refinalized the nav mesh in all 4 cells bordering the -2 border. Unloaded and reloaded the mod then went in and tested and boom NO more CTD passing the -2 wilderness border. I dunno if the toolset just got stupid after the 1.6 patch or what. Link to comment Share on other sites More sharing options...
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