jefthereaper Posted July 24, 2012 Share Posted July 24, 2012 oke sorry, i looked around on the forum and came up empty handed, same for the ck wiki im green in mods so go easy on me if this is a very stupid mistake after using the ck a few times i now wanted to make a new projectile using the mesh and texture of a dwarven centurion core but the only way i can see to change the look of a projectile is by changing the "art file"when i ask the ck to open it i get a new menu to the place where i installed my game (i installed it in the recommended location/basic location where it goes if you dont choose a location yourself) but i dont have any other meshes and textures/files then the ones i have via mods i have intalled, there are no vanilla meshes so how can i change the looks of my projectile if i dont have the mesh? Link to comment Share on other sites More sharing options...
GileadMaerlyn Posted July 24, 2012 Share Posted July 24, 2012 (edited) You need to extract the .bsa files. The meshes are in there.To do so, you have BSAopt, although I personally prefer the BSA browser included in FOMM, BSAopt being extremely slow on my computer. (you need to create a dull falloutNV.exe file if you wish to install FOMM without having fallout, the BSA browser can then be launched alone without a problem) Edited July 24, 2012 by Gilead Maerlyn Link to comment Share on other sites More sharing options...
jefthereaper Posted July 24, 2012 Author Share Posted July 24, 2012 ow thanks, like i said, rooky mistake, hmm, its strange how i seem to be able to find the hardest things but never solve these easy things :confused: do you also recall how the bsa folders are called? (i have over a 100 mods and basicly its hard to find bsa folders now, i could de activate/uninstall all my mods but then i would have to save them all in a seperated folder first course i made a lot of changes to most mods to my personal gameplay) thanks for the help :biggrin: making mods itself is easy, learning how to make them, thats the true hard work :blink: Link to comment Share on other sites More sharing options...
GileadMaerlyn Posted July 24, 2012 Share Posted July 24, 2012 (edited) BSA are not folders, they are archive files. Easy to find, they're in you data folder, are called Skyrim - XXXX.bsa and some are more than 1GB large. Edited July 24, 2012 by Gilead Maerlyn Link to comment Share on other sites More sharing options...
jefthereaper Posted July 24, 2012 Author Share Posted July 24, 2012 hmm strange, i will save all my modified files then and delete everything and start a new game course i dont have those files at all, its strange, weird that this strange stuff has to happen to me again :wallbash: it would however explain why my game has been acting funny, crashing occasionally and refuses to start specific mods thanks for all the help, after i reinstall the files will just pop up i guess (if not then my pc is possessed by virus ghosts, lol)i hope it will work tough, i need those meshes to make better mods :tongue: thanks again! Link to comment Share on other sites More sharing options...
GileadMaerlyn Posted July 24, 2012 Share Posted July 24, 2012 (edited) You HAVE those files, otherwise, you couldn't play skyrim. At all ;) Edited July 24, 2012 by Gilead Maerlyn Link to comment Share on other sites More sharing options...
jefthereaper Posted July 24, 2012 Author Share Posted July 24, 2012 lol yeah found them in the sea of files 192 mods XD im way to extreme, thanks i will try out this all, at least now i can make a lot of new projectiles and finaly change a few swords i wanted to make Link to comment Share on other sites More sharing options...
jefthereaper Posted July 24, 2012 Author Share Posted July 24, 2012 (edited) yup, program is working and now i can save everything in a seperated folder to use for mods, leaving my data folder intact thanks man :thumbsup: +1 kudo for you :biggrin: Edited July 24, 2012 by jefthereaper Link to comment Share on other sites More sharing options...
Recommended Posts