Raygereio Posted July 24, 2012 Share Posted July 24, 2012 (edited) I've been cobbling together an armor from bits and pieces from various mods in NifSkope for myself. I kinda like what I've ended up with: http://i.imgur.com/wOzTh.jpgBut there are two problems with it: http://i.imgur.com/gwgs0.jpgFor one the pants don't fit on the torse. Or the torse not on the pants. Whatever. And secondly the chestplate clips through the jacket on both sides. My attempts to remedy these issues so far have resulted in miserable failure. I've tried importing the chest and pants in 3dsMax, properly positioning the latter and cutting away the parts of the former that aren't nescesary and cause clipping. But while the exported result of that endeavour looks okay in NifSkope, the parts that I've editted simply wouldn't render ingame. I also tried repositioning the pants in NifSkope, but ingame that resulted in my character floating with her legs wrapped around her head.While that last result was rather amusing, it did force me to admit to myself that I have absolutely no idea what I'm doing and how to fix this, so I come asking for help. If anyone feels like taking a stab at this, Edit: On a whim I tried the Scale Vertices function in NifSkope on the chestplate. It's probably not the prettiest of sollutions, but it seems to have solved that particular clipping issue. Those pants still continue to vex me though.Updated .nif: https://www.dropbox.com/s/vh4k9qwlsivum50/outfitf.nif Edited July 24, 2012 by Raygereio Link to comment Share on other sites More sharing options...
Raygereio Posted July 24, 2012 Author Share Posted July 24, 2012 (edited) Edit: Reply is not edit. Post merged into OP. Edited July 24, 2012 by Raygereio Link to comment Share on other sites More sharing options...
Tinkerlad Posted July 24, 2012 Share Posted July 24, 2012 (edited) I imported your NIF in Blender and imported some of the original armor to compare. The original has it object centers aligned at XYZ=0, yours had its pants and some more parts on XY=0, Z>1. I moved the mesh parts so they might get placed correctly, try it out.http://www.sendspace.com/file/uivaqw Neck coordinates are similar in both cases, as i noticed, so okay. Edited July 24, 2012 by Tinkerlad Link to comment Share on other sites More sharing options...
Raygereio Posted July 24, 2012 Author Share Posted July 24, 2012 Thank for trying.However the pants are still not oriented properly in NifSkope. That and there appear to be some side effects: http://i.imgur.com/uOLjK.jpg. Link to comment Share on other sites More sharing options...
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