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SSE got problem with the character eyes


Dzarckie

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Expired (the creator of Racemenu) forgot to disable the currently buggy and nonfunctional Face Overlays in the latest update, which is causing a ton of visual bugs, such as the aforementioned missing eyes.


You don't need to downgrade to an older version, you can fix this yourself by disabling the face overlays. Find the SKSE/Plugins folder, inside the Racemenu mod. In this folder, you should find a file called skee64.ini. Open it with a text editor (I usually use NotePad for this) go to the [Overlays] section and set bEnableFaceOverlays=1 to bEnableFaceOverlays=0.


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Expired (the creator of Racemenu) forgot to disable the currently buggy and nonfunctional Face Overlays in the latest update, which is causing a ton of visual bugs, such as the aforementioned missing eyes.

You don't need to downgrade to an older version, you can fix this yourself by disabling the face overlays. Find the SKSE/Plugins folder, inside the Racemenu mod. In this folder, you should find a file called skee64.ini. Open it with a text editor (I usually use NotePad for this) go to the [Overlays] section and set bEnableFaceOverlays=1 to bEnableFaceOverlays=0.

 

Wow it work!!!

Thanks for helping me to solve this problem

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  • 9 months later...

Is it not working again? It was apparently fixed in version 0.4.3, which came out August 2019. RaceMenu was at version 0.3.2 at the time of the original post.

 

Also, there's no NiOverride for SSE, because it's been integrated into skee64.dll. The Oldrim NiOverride definitely wouldn't work.

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