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3ds Max 2010 Texture/Lighting Export Issue


DuxSupremus

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Hi!

 

I'm trying to edit some outfits in 3ds Max 2010, 32-bit. I've got NifTools 3.5.5.4728 installed.

 

My problem is that whenever I export models and look at them in NifSkope, I've got a NiTexturingProperty with NiSourceTexture children and sometimes a NiAlphaProperty, rather than a unified BSShaderPPLightingProperty.

 

I haven't been able to find any references referring to this issue, so I'm not sure if I'm just missing something obvious in Materials or whether this is a problem to be fixed solely through NifSkope.

 

Any help on the matter would be appreciated.

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