LukeH Posted July 25, 2012 Share Posted July 25, 2012 Is been two days now since i simply want to start a quest with story manager using www.creationkit.com/Lock_PickMy quest is pretty simple, it has no aliases, no quest objectives, just wants to do some stuff on http://www.creationkit.com/OnStoryPickLock_-_Quest event.The quest seems ok, it starts if set to "Start Game Enabled". I set it to "Lock Pick" event and set up the SM node with no condition. In this case it's onInit event runs but nothing more. What seems strange is that I can't start the quest with console commands startquest/setstage when set up with SM.Any idea what I may do wrong or if there's a known problem with this event?Thanks,Luke Link to comment Share on other sites More sharing options...
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