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Restricting weapon mods based on receivers.


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Hello all, I've resumed working on my mod, the Handmade Rifle Extension and have pretty much gotten it to the state I want it except for one small thing. That small thing is the fact that I have multiple receivers in various calibers and styles that I want to restrict which mods can be attached to them, Ex: A shotgun receiver will only allow special shotgun magazines, barrels, muzzles, etc that have a special keyword i.e. Mark_kw_isshotgun etc etc. Any and all help would be greatly appreciated.

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