ZMD78 Posted February 9, 2019 Share Posted February 9, 2019 (edited) how to merge racemenu exports with ck exports (nifs) without the use of bloody nifmerge???? im runnign sse Edited February 9, 2019 by ZMD78 Link to comment Share on other sites More sharing options...
Ubeno Posted February 10, 2019 Share Posted February 10, 2019 (edited) the simplest and not-recommended way to do do it is : 1. open .nif from racemenu 2. click BSFaceGenNiNodeSkinned, you'll see (...)head, (...)brows, (...)eyes etc, click on the head parts first, right click on NiTriShapeData>Block>Copy branch3. open the .nif from ck, click BSFaceGenNiNodeSkinned, select the head part, right click >Paste Branch4. click the NITriShape in head parts, on the block details select Data, double click on the Value tab, change it to what number the NiTriShapeData from racemenu is listed ( usually look like this > 51 NiTriShapeData )5. if the head shape not distorted, you can repeat step 2, for brows, eyes, and mouth 6. sorry if the instructions is unclear, my english is not good7. Good luck ! note: if the weight input between the two .nif is different, you'll get neck seams Edited February 10, 2019 by Ubeno Link to comment Share on other sites More sharing options...
ZMD78 Posted February 10, 2019 Author Share Posted February 10, 2019 the simplest and not-recommended way to do do it is : 1. open .nif from racemenu 2. click BSFaceGenNiNodeSkinned, you'll see (...)head, (...)brows, (...)eyes etc, click on the head parts first, right click on NiTriShapeData>Block>Copy branch3. open the .nif from ck, click BSFaceGenNiNodeSkinned, select the head part, right click >Paste Branch4. click the NITriShape in head parts, on the block details select Data, double click on the Value tab, change it to what number the NiTriShapeData from racemenu is listed ( usually look like this > 51 NiTriShapeData )5. if the head shape not distorted, you can repeat step 2, for brows, eyes, and mouth 6. sorry if the instructions is unclear, my english is not good7. Good luck ! note: if the weight input between the two .nif is different, you'll get neck seamsThankyou sooo much.....|:)))))))))))) Link to comment Share on other sites More sharing options...
ZMD78 Posted February 10, 2019 Author Share Posted February 10, 2019 (edited) ok ..i think im not thinking about this whole merge and head nifs correectly..I have attached a screenshot.this is the head i want on my follower ..i do not require the ck head..when i replace the ck facegendata nif for my follower mod esp with this racemenu one and rename or not rename(doesnt matter)|. nothing chnages in game on her face..do i need to redirect the textures in nifskope..i keep trying managed to get racemneus facetint done.,.just the head shape data is still not Appearing...paths .please see screenshot thankyou | tried few times the data is just added instead of being merged..so its not giving me the racemenuhead which iall i basically want..why is soo hard for simple thing ! Edited February 10, 2019 by ZMD78 Link to comment Share on other sites More sharing options...
ZMD78 Posted February 10, 2019 Author Share Posted February 10, 2019 (edited) nooo good :( cannot achieve . whats the complicated way.. Edited February 10, 2019 by ZMD78 Link to comment Share on other sites More sharing options...
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