Tyran2 Posted February 10, 2019 Share Posted February 10, 2019 Hello. I have a problem with dialogues. I've been making mods in the past so I know how to use conditions to dialogues (GetIsID, GetStage) For some reason when I create dialogues they appear in game as if I did not put any conditions (they show at the same time for all npcs encountered). Is there something missing? Could there be sth switched on that bypasses/invalidates dialogue conditions? Link to comment Share on other sites More sharing options...
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