chazzee23 Posted July 26, 2012 Share Posted July 26, 2012 (edited) Hey So I have started a new mod for FO3 Super Duper Mart, I am having problems with it crashing now on certain terminals that are used to clean the area or maybe something in the scripts for them is crashing the game, Is there any way to check for errors in the mod automatically or does anyone have any ideas how I can fix this? I can upload A draft of the mod if that will help, Thanks in advance for any help. Edited July 26, 2012 by chazzee23 Link to comment Share on other sites More sharing options...
JkKILER Posted July 26, 2012 Share Posted July 26, 2012 A draft may help. I am not too experienced with scripting, but i had the same type of problem a while back where whenever i entered my trigger, the game crashed. To fix this problem, i moved the script to an NPC and for some reason, it worked. I have no idea why either. I actually tried using the same script and a different trigger and it still crashed. Link to comment Share on other sites More sharing options...
chazzee23 Posted July 26, 2012 Author Share Posted July 26, 2012 Hey JkKILER, Thanks for quick reply i'll put draft in this reply for you to try out once again cheers Link to comment Share on other sites More sharing options...
JkKILER Posted July 27, 2012 Share Posted July 27, 2012 Ok ill test it out and look at the script, no promises on myself finding anything, but hey, ill try to help you out Link to comment Share on other sites More sharing options...
Recommended Posts