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Wrap up all mods


razerrajat

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With the majority of people heading for skyrim i think its time that we started to merge all the great mods that we have into some defined ones

 

EX:

0.Immersion mods(Highly requested)

1.FCOM:merge all the required files and end all the complex load order and cross mod bugs

2.all popular hairstyles and faces(Design a shop in imperial city where all the designers of the mods are hairstylists or makeup artists)

3.all new lands as one(Such as elsweyr,valenwood,Sovvm)

4.Quests(Kragenirs,verona,archaeology guild).

5.body mods.

6.Companions WITH THEIR BASIC REQUIREMENTS LIKE RACES AND ARMORS

7.New houses and Castles(we can call it as 'Lord of the land' mod)

 

The most important thing that will happen is that it'll reduce the large number of compatibility mods that we need.and also we can play oblivion in peace till bethesda finally releases a final version of skyrim with all its dlc.

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Firstly Nexus generally does not allow compilations, also it would require permission from each author, also Oblivion mods are still being updated many authors still mod it and compilations packs are a PITA and usually get out of date.
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The most important thing that will happen is that it'll reduce the large number of compatibility mods that we need.and also we can play oblivion in peace till bethesda finally releases a final version of skyrim with all its dlc.

 

You realize that your preferred set of mods is going to be drastically different from everyone else's, correct?

 

Also, been done, only causes problems.

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