bcintron19 Posted February 15, 2019 Share Posted February 15, 2019 (edited) So I need some help. A few NPC's in my game have 'shiny' clothes and boots. (Screenshot: https://imgur.com/a/vZwSZQU ) I have 62 active mods and I'm not exactly sure when this started happening. I'll post my mod list and order if needed, but I don't want to spend too much time on this post if its a simple fix. Anyone have any ideas? Thanks in advance Edited February 15, 2019 by bcintron19 Link to comment Share on other sites More sharing options...
Algabar Posted February 17, 2019 Share Posted February 17, 2019 Looks like missing or incomplete normal map textures. Technical explanation: That "shiny" look is usually caused by improper normal maps (xxxx_n.dds) for items. Normal maps are generally used to determine the surface structure of objects. In Skyrim, they have a second function: The so-called "specular map" is embedded in the normal map (technically it's the alpha channel of the normal map). The "specular map" is basically a greyscale image, that tells the game engine, how "shiny" an object should be. Black/dark means "dull", white/light means "shiny". If your normal maps don't include a specular map (or a messed up one), the game engine will act like you have a plain white specular map - meaning "this object is very shiny". Since this is a texture problem, the easiest solution is to install different textures for your outfits (or try to reinstall the ones you already have - maybe it's just an installation problem).I'd recommend "RUSTIC clothing":https://www.nexusmods.com/skyrimspecialedition/mods/4703It works without any problems - and it should also cover those "common clothes" shown in the picture. Besides that, "RUSTIC clothing" looks really great. ^^ Link to comment Share on other sites More sharing options...
SaucissFurtive Posted March 23, 2019 Share Posted March 23, 2019 Men thank you so much had the same issue and it was driving me crazy !Rustic Clothing solved it :) Link to comment Share on other sites More sharing options...
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