Outbreakilo Posted July 27, 2012 Share Posted July 27, 2012 I recently bought Fallout New Vegas Ultimate Edition from steam. After install and played the game, I discovered a problem shortly after. Whenever I quit the game, shut down my PC, come back later to turn it on, and start up Fallout. It freezes at the load screen with the roulette table still spinning. I gave it 5 minutes at that screen and after waiting for it to load it was obvious it was not going to do so. After installing this game and uninstalled this game 5 times it decided to work out of the blue. I do not know what I did different but I know I didn't do much during the install. After I completed my vanilla play through I decided to do a mod play through. Well during the install of some mods I messed up and had to uninstall Fallout. BIGGEST MISTAKE! I now have the problem with saves not loading and during my short gameplay I found people with mix match textures. If anyone can help me fix these more so the load saves issues I would be so thankful. tl;dr: My saves corrupt after I turn off pc and turn it on, and certain npcs have mix match textures. −Recognised And Re-ordered Plugins FalloutNV.esm ActiveDeadMoney.esm ActiveBash Tag suggestion(s): {{BASH: Deflst}}HonestHearts.esm ActiveOldWorldBlues.esm ActiveLonesomeRoad.esm ActiveGunRunnersArsenal.esm ActiveClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveAdvanced Recon Tech.esm ActiveCINEMATECH.esm ActiveRequires: New Vegas Script Extender and The Mod Configuration Menu for Version 1.5+Detect Traps.esm ActiveLucky38Suite_Reloaded.esm ActiveAWorldOfPain(Preview).esm ActiveBash Tag suggestion(s): {{BASH: Invent, Deflst}}Project Nevada - Core.esm ActiveRequires: New Vegas Script ExtenderProject Nevada - Equipment.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmWeapon Mod Expansion.esm ActiveBash Tag suggestion(s): {{BASH: Names}}WME - GRA Light.esm ActiveRequires: GunRunnersArsenal.esm and Weapon Mod Expansion.esmWME - DLCs.esm ActiveRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm and Weapon Mod Expansion.esmIncompatible with: WME - Dead Money.esm, WME - Honest Hearts.esm, WME - Old World Blues.esmELECTRO-CITY - CompletedWorkorders.esm ActiveELECTRO-CITY - Highways and Byways.esm ActiveoHUD.esm ActiveRequires: New Vegas Script ExtenderIncompatible with: aHUD.esm, iHUD.esm, Primary Needs HUD.esmProject Nevada - Rebalance.esp ActiveRequires: Project Nevada - Core.esmProject Nevada - Cyberware.esp ActiveRequires: Project Nevada - Core.esmDarNifiedUINV.esp ActiveCASM.esp ActiveNote: Do not use with Auto Incremental Save; has the same purpose.The Mod Configuration Menu.esp ActiveThe Weapon Mod Menu.esp ActiveProject Nevada - Dead Money.esp ActiveRequires: DeadMoney.esm and Project Nevada - Core.esmIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Honest Hearts.esp ActiveRequires: HonestHearts.esm and Project Nevada - Core.esmIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Old World Blues (No Cyberware).esp ActiveRequires: OldWorldBlues.esm and Project Nevada - Core.esmNote: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not bothProject Nevada - Lonesome Road.esp ActiveRequires: LonesomeRoad.esm and Project Nevada - Core.esmProject Nevada - Gun Runners' Arsenal.esp ActiveRequires: GunRunnersArsenal.esm and Project Nevada - Core.esmNewVegasBounties.esp ActiveCowboy Perk Complete - New Vegas Bounties.esp ActiveRequires: NewVegasBounties.espDetect Traps - Perk.esp ActiveDetect Traps - Traponator 4000.esp ActiveDetect Traps - DLC.esp ActiveRequires: DeadMoney.esm and HonestHearts.esmIncompatible with: Detect Traps - Dead Money.esppipboy2500_edisleado.esp ActiveAdvanced Recon Gear.esp ActiveAdvanced Recon Tech.esp ActiveAdvanced Recon Tech - Detect Traps.esp Activeclintsfistfulrevolver.esp Activeilbuonorevolver.esp ActiveAdvanced Recon Armor.esp ActiveAdvanced Recon Desert Ranger Helmet.esp ActiveRequires: HonestHearts.esmAdvanced Recon Range Finder.esp ActiveAdvanced Recon Gear - Project Nevada.esp ActiveArmored Duster.esp ActiveFlashlightNVSE.esp ActiveIncompatible with: Project Nevada - FlashlightNVSE.espJRougeRangerCoats4Loot.esp Activemanwithnoname.esp ActiveAWOPDeadMoney.esp ActiveRequires: DeadMoney.esmAWOP DLC + GRA Conflict Error Fixes.esp ActiveRequires: AWorldOfPain(Preview).esmRequires: DeadMoney.esmRequires: GunRunnersArsenal.esmRequires: HonestHearts.esmRequires: LonesomeRoad.esmRequires: OldWorldBlues.esmAWOPLowRobots.esp ActiveIncompatible with: AWOPVeryLowRobots.espRequires: AWorldOfPain(Preview).esmAWOP-LowNPCS.esp ActiveRequires: AWorldOfPain(Preview).esmAWOPLowLootGeneral.esp ActiveRequires: AWorldOfPain(Preview).esmAWOPLowLootMWeapons.esp ActiveRequires: AWorldOfPain(Preview).esmAWOPLowLootMWeaponsArmor.esp ActiveRequires: AWorldOfPain(Preview).esmAWOPLowLootSkillBooks.esp ActiveRequires: AWorldOfPain(Preview).esmQuick Trade.esp ActiveRequires: The Mod Configuration MenuWeapon Mod Expansion.esp ActiveRequires: Weapon Mod Expansion.esmIncompatible with: WeaponModsExpanded.espBash Tag suggestion(s): {{BASH: Graphics, Names, Stats, WeaponMods}}Project Nevada - WME.esp ActiveBash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}WME - GRA Light.esp ActiveRequires: GunRunnersArsenal.esm, Weapon Mod Expansion.esm, WME - GRA Light.esmWME - DLCs.esp ActiveRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm and WME - DLCs.esmIncompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs Arenovalis.espWME - DLCs Arenovalis.esp ActiveRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm, WME - DLCs.esm and Arenovalis' / Millenia's Weapon Re-textures.Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs.espWME - GRA Light Arenovalis.esp ActiveRequires: GunRunnersArsenal.esm, Weapon Mod Expansion.esm, WME - GRA Light.esmEVE FNV.esp ActiveEVE FNV-[GRA Patch for EVE 1.3].esp ActiveRequires: EVE FNV.espRequires: GunRunnersArsenal.esmProject Nevada - EVE.esp ActiveRequires: EVE FNV.espProjectRealityMkIv5HDR.esp ActiveBash Tag suggestion(s): {{BASH: C.Climate, C.Light}}DYNAVISION 2 - Dynamic Lens Effect.esp ActiveIncompatible with: DYNAVISION - Dynamic Lens Effect.espIncompatible with: Field Depth.espELECTRO-CITY - Imaginator.esp ActiveIncompatible with: ELECTRO-CITY - Emittance.espDirectors Chair.esp ActiveRequires: The Mod Configuration Menu, iHUD.esm, CINEMATECH.esm, DYNAVISION 2 - Dynamic Lens Effect.esp, ELECTRO-CITY - Imaginator.esp−Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. JRougeRangerCoats4Free.espAll as one.esp ActiveAWOP NO DLC Conflict Error Fixes.espAWOP DLC Conflict Error Fixes.esp Link to comment Share on other sites More sharing options...
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