killerjax Posted July 27, 2012 Share Posted July 27, 2012 Right, just recently started getting this "bug" out of nowhere and it is severely frustrating. I get randoms CTDs in inconvinient times. I tried posting on the modders page but still yet to get a reply. I went on chat and most people there play Oblivion. Anyway, this is the log from my papyrus [07/27/2012 - 02:30:50PM] error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None].DCAbEnemyMagEffLocDamScript.RegisterForAnimationEvent() - "<native>" Line ? [None].DCAbEnemyMagEffLocDamScript.OnAnimationEvent() - "DCAbEnemyMagEffLocDamScript.psc" Line 258[07/27/2012 - 02:30:50PM] warning: Assigning None to a non-object variable named "::temp42"stack: [None].DCAbEnemyMagEffLocDamScript.OnAnimationEvent() - "DCAbEnemyMagEffLocDamScript.psc" Line 258 Any of you guys know whats wrong? Link to comment Share on other sites More sharing options...
forthemods08 Posted July 27, 2012 Share Posted July 27, 2012 I get CTDs and this log too... but are we sure that the CTD is due to deadly combat? Link to comment Share on other sites More sharing options...
killerjax Posted July 27, 2012 Author Share Posted July 27, 2012 I get CTDs and this log too... but are we sure that the CTD is due to deadly combat? Yes, for me anyway. Those scripts are Deadly combat scripts. After i uninstalled Deadly combat the CTD no longer persists, but i keep getting some weird AI errors. Im being persistent on keeping DC because its really the only way i can enjoy combat in skyrim. Duel seems too broken IMO with the sneak system thats implimented. I thought it would have been an AI clash with ASIS AI but even after uninstalling ASIS and starting a new game, the error still persisted. The modder has not replied to me and there was a thread months ago and the modder still never provided a fix for this. Link to comment Share on other sites More sharing options...
killerjax Posted July 28, 2012 Author Share Posted July 28, 2012 Bump Link to comment Share on other sites More sharing options...
insaneplumber Posted July 29, 2012 Share Posted July 29, 2012 (edited) I had a similar problem. [07/29/2012 - 08:39:54PM] error: Cannot call GetBaseObject() on a None object, aborting function callstack: [alias UBG13DetectQuestBookRefAlias on quest UBG13DetectQuest (3400C49D)].ubg13detectquestbookrefaliasscript.OnUpdate() - "UBG13DetectQuestBookRefAliasScript.psc" Line ?[07/29/2012 - 08:40:10PM] error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None].DCAbEnemyMagEffLocDamScript.RegisterForAnimationEvent() - "<native>" Line ? [None].DCAbEnemyMagEffLocDamScript.OnEffectStart() - "DCAbEnemyMagEffLocDamScript.psc" Line 243[07/29/2012 - 08:40:10PM] warning: Assigning None to a non-object variable named "::temp33"stack: [None].DCAbEnemyMagEffLocDamScript.OnEffectStart() - "DCAbEnemyMagEffLocDamScript.psc" Line 243 Edited July 29, 2012 by insaneplumber Link to comment Share on other sites More sharing options...
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