boomnuke35 Posted July 28, 2012 Share Posted July 28, 2012 I downloaded the rad roach companion, because I am an alchestbreach fan and wanted Steve, but this mod is buggy so Ive been slowly fixing it up myself. I have already added a teleporter for Steve, but what I can't figure out is why he attacks innocent npcs. So far he attacks the ncr at the strip and some people at boulder city bar. I saw somewhere that unchecking the aggro behavior or something in the geck should fix it, but I did that and it didn't work, so I we wondering if anybody knows what could fix this? Thanks! Link to comment Share on other sites More sharing options...
Cyberlazy Posted July 28, 2012 Share Posted July 28, 2012 Check what factions he is in, if hes in one of the monster factions thats likey making him enemys of NPC's. And yea, Aggro radius behavior is another one to check on. Link to comment Share on other sites More sharing options...
rickerhk Posted July 28, 2012 Share Posted July 28, 2012 Besides the factions and aggro radius, make sure aggression is either non aggressive or just aggressive. If the setting is 'very aggressive', then it will attack actors even if their faction is neutral. In the 'hiring' script, you can set it up with the standard follower factions: MyRadRoachREF.SetPlayerTeamMate 1 MyRadRoachREF.RemoveFromAllFactions MyRadRoachREF.AddToFaction TeamMateFaction 1 MyRadRoachREF.AddToFaction FollowerFaction 1 MyRadRoachREF.AddToFaction DonTazeMeBroFaction 1 MyRadRoachREF.SetAV Aggression 1 ;or 0 for less aggressive MyRadRoachREF.SetAV Confidence 4 ;or 3 for just 'brave' Link to comment Share on other sites More sharing options...
boomnuke35 Posted July 28, 2012 Author Share Posted July 28, 2012 @cyberlazy I have looked at the factions thinking it was the problem but he is only part of the player faction. @rickerhkThanks I'll look into that when I get a chance Link to comment Share on other sites More sharing options...
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