anjenthedog Posted April 17, 2021 Share Posted April 17, 2021 Well, idk... in my limited experience, presuming that racemenu was installed correctly, and that the basic body mesh was created correctly and sent to the appropriate folder, that has usually meant (for me in my installation) a racemenu plugin for the body type is missing or tri files haven't been generated and/or deposited into the correct folder...for me that folder is /Data/meshes/actors/character/character assets/ or lastly, I'm using the wrong set of sliders for my body type. I know nuzzink! beyond that. best wishes Link to comment Share on other sites More sharing options...
DracosCasino Posted Saturday at 06:50 PM Share Posted Saturday at 06:50 PM On 2/19/2019 at 8:11 AM, dragonlove said: some features on racemenu arent working like changing breast size or glute or belly , even sculpt options arent working at all , i have them on the menu but when i change them nothing happens i made 100% sure that i installed skse correctly and the latest version to , also shield options in like yaw and such doesnt work either on racemenu , only the scale type sword works fine tho any assistance would be most appreciated Here's the AE fix in Racemenu skse ini configuration file set bBodyMorphGPUCopy=0 and bBodyMorphRebind=0 also if using engine fixes, locate engine fixes toml ini file and disable Memory manager and Scale form Allocator this is the AE fix not sure about LE Link to comment Share on other sites More sharing options...
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