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Why does some mods deactivate on Skyrim after a saved game load?


greatben31

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When I started a new game today, all the mods were acting fine. After a while I saved and loaded the game now and then (I didn't close Skyrim from my first start).

Then I had Skyrim closed for some time and then started playing it again. This time when I tried to load a game,

it popped a message box that said "This save relies on content that is no longer present. Some objects may no longer be available. Continue loading?".

I loaded anyway and found out that my armor which was from one of the mods were gone.

I tried to load my other saved games which were saved some minutes apart (all the saves), and found out they all popped the same message.

I remember tweaking the resolution for the game before the second run, but that mustn't be the reason can it? Someone know why this is happening?

 

- After checking again, I just found out that all the mods were deactivated. Not just the armor.

Edited by greatben31
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I have that happen to me all the time. It seems that the launcher is disabling some mods( and its not always the same ones). I have a feeling that it has something to do with the mods from steam, if I go in the launcher and start to disabling mods before steam is done updating the mods in there, the mods will re-enable themselves or disable themselves. I dont know if there is a solution so it doesnt happen or if it is actually normal.
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