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Need Help with Error Cannot Find Bones for Havok Animations


Archaeodog

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I am trying to make an animal companion mod with the husky.nif. So far, I managed to apply the texture to the mesh but the creation kit cannot find the root bones for biped animations for the havok behavior controller. I simply start with duplicating the husky Armor, Armor Addon, Race then I edit the husky AA by going to select-> edit-> picking my custom mesh.nif-> selected my custom race in additional races-> then confirm changes. I then make sure all the things are linked together but when I go to make my actor and test the custom mesh & texture the creation kit reported these errors:

Could not find root bone to init root for BipedAnim on '' (03002F9D)

Unable to map bone NPC Root [Root] on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_COM on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_Ribcage on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_LEar01 on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_LEar02 on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_REar01 on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_REar02 on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_FrontLip on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_Dog_LBrow on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Unable to map bone Canine_Dog_RBrow on (03002F9D) -> (03002F9D) for Havok Behavior Controller.

Now I am stuck. I am happy that I at least managed to apply the texture to the mesh but now the animations don't work. So any help would be greatly appreciated.

Edited by Archaeodog
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