MajinnFranky Posted February 22, 2019 Share Posted February 22, 2019 I'm having a big problem here. I'm not sure if I worded it correctly, but as the title says, things aren't loading up right. The problem is happening between the starlight drive in and the corvega car plant, where various vanilla objects such as buildings, barrels, trees, shipping containers, ect are not loading at all. Or even if they did, the textures are not, rendering them all invisible. I don't know how or why this is happening but I took a few screenshots to show what I'm dealing with. https://steamcommunity.com/profiles/76561198027365558/screenshots/ As you can see, much of the train car is invisible, but its still there as an object, so I can't just walk in there to grab the loot from the containers. I have to find the entrance, which is annoying. Now imagine that the entirety of the space between starlight and corvega are like this. That's hella annoying. Link to comment Share on other sites More sharing options...
jones177 Posted February 23, 2019 Share Posted February 23, 2019 Hi I have modded my game to a point that if I fast travel things don't load in properly. Now I play in survival mode and don't think about it. My Skyrim SE game is the same but Skyrim LE does not have the issue even though it has more content. Other causes are scrap mods. I also slow down load-ins in the game through the inis so to give time for every thing to load in. This was necessary when I had the game on a 10,000rpm hard drive. It may not be necessary now that my game is on a SSD. We all mod are games differently. This works for me but may not work for you. Later Link to comment Share on other sites More sharing options...
AGreatWeight Posted February 23, 2019 Share Posted February 23, 2019 Any mod that breaks the precombined meshes in that region could be the root cause. To narrow it down further, you'll have to share your mod-list/load order. Link to comment Share on other sites More sharing options...
MajinnFranky Posted February 24, 2019 Author Share Posted February 24, 2019 As far as scrapping mods go, I only use place everywhereAs far as my load order goes: # This file is used by Fallout4 to keep track of your downloaded content.# Please do not modify this file.*SettlementKeywords.esm*ArmorKeywords.esm*Snap'n Build.esm*Homemaker.esm*Robot Home Defence.esm*HUDFramework.esm*Servitron.esm*Unofficial Fallout 4 Patch.esp*SettlementMenuManager.esp*AWKCR - Mod Power Armor Engine Glitch Fix.esp*Homemaker - Greenhouse and Bunker Disabler SKE.esp*Homemaker - Streetlights Use Passive Power SKE.esp*Homemaker - Unlocked Institute Objects SKE.esp*CleanSettlement.esp*CleanSettlement Snap'n Build.esp*Clean Wasteland Workshop.esp*SSEX.esp*Eli_Crafting Shiz 9000.esp*Eli_Immersive Coffee Mod 9000 GTX French Roast.esp*AWARHERO Japanese Decor Pack.esp*BetterStores.esp*BS-HomemakerPatch.esp*SanctuaryParts.esp*Buildable_PAFrames_Recipe.esp*Buildable_PAFrames_v1.35.esp*Buildable_PAFrames_v1.35_DLC.esp*FusionGenerator.esp*HoK.esp*AkaWaterWorld.esp*AkaMoveYourWorkbench.esp*CWSS Redux.esp*Conquest.esp*SRT_Forsythia.esp*Summer Roses.esp*Craftable_Birch_Trees.esp*Craftable_Blossom_Trees.esp*Evan_Modular Kitchen.esp*LongerPowerLinesInf.esp*Never-Break Power Armor by BMDD.esp*Never-Drain Fusion Core 4 PA by BMDD.esp*Locky Bastard.esp*4 x XP.esp*perfect.esp*dD-Enhanced Blood.esp*DoYourDamnJobCodsworth.espRepairSanctuary.espDEEPriverV1.6.esp*BoylstonClub.esp*Bunker Home.esp*CIT Rotunda Restored.esp*Country House.esp*Fallons Restored.esp*GAGalleria.esp*Homeplate Renovation.esp*HubrisComics.esp*Institutions.esp*Mayoral Shelter Pool.esp*Lexington.esp*Taffington.esp*SuperDuperMart.esp*Mystic Pines.esp*Mechanist Lair Overhaul.esp*Aki - Colorful Trees.esp*ReGrowth.esp*Recovering Glowing Sea (Radstorm Removal).esp*Vivid Fallout - All in One - Best Choice.esp*Fr4nssonsLightTweaks.esp*Clean Water Tropical.esp*ClearWater.esp*New Landscape Grass v6.1.esp*Vending Machines - Lighting.esp*NoObjectLimit.esp*NSA All-in-One.esp*AllSetsExtended.esp*OWR.esp*OWR_CraftableDecor.esp*OWR_CraftableDecor_CW.esp*OWR_CraftableDecor_SKPatch.esp*BrighterSettlementLights_ExtraBrightv1.1.esp*def_inv_scrap_en.esp*ValdacilsItemSorting-AidWeightless.esp*ValdacilsItemSorting-AmmoWeightless.esp*ValdacilsItemSorting-ArmorByClass.esp*ValdacilsItemSorting-CosmeticsByType.esp*ValdacilsItemSorting-ExplosivesSortTopWeightless.esp*ValdacilsItemSorting-MiscWeightless.esp*ValdacilsItemSorting-ModsWeightless.esp*ValdacilsItemSorting-NotJunk.esp*ValdacilsItemSorting-Perks.esp*ValdacilsItemSorting-Weapons.esp*ValdacilsItemSorting-ZY-DLCAutomatron-Weightless.esp*ValdacilsItemSorting-ZY-DLCContraptions-Weightless.esp*ValdacilsItemSorting-ZY-DLCFarHarbor-Weightless.esp*ValdacilsItemSorting-ZY-DLCNukaWorld-Weightless.esp*ValdacilsItemSorting-ZY-DLCVaultTec-Weightless.esp*ValdacilsItemSorting-ZZ-DLCArmorByClassOverride.esp*ValdacilsItemSorting-ZZ-DLCCosmeticsByTypeOverride.esp*ValdacilsItemSorting-ZZ-DLCWeaponsOverride.esp*OMEGA_VaultGirlBH_Valdacil_Compat.esp*Smoke-able Cigars.esp*ValdacilsItemSorting - Smoke-able Cigars TAGS.esp*Cannabis Commonwealth.esp*MODaquatic.esp*Cerb's Miltauros.esp*QuazVehicleOverhaul.esp*VaultGirl.esp*VaultSuitBoxes.esp*VaultSuitBoxes-DLC.esp*LooksMenu.esp*LooksMirror.esp*CBBE.esp*KSHairdos.esp*AzarPonytailHairstyles.esp*Eyes4Days.esp*LooksMenu Customization Compendium.esp*RedLipstickVanilla.esp*LipstickForMales.esp*HN66Fo4_Nails.esp*HN66Fo4_Rings.esp*RisingsUnlimitedFollowers.esp*ReBornPiper.esp*LovingCait.esp*JINA Deacon.esp*JINA Hancock Ghoul.esp*Trashier Carla.esp*DualSurvivors.esp*DualSurvivors_additionaldialogue.esp*DualSurvivors_compatibilitypatch.esp*NukaRadBans.esp*ValdacilsItemSorting - Rad-Ban Eyewear Inc. TAGS - AE.esp*ChainBikini.esp*ChineseStealthSuit.esp*CorvalhoWidowShotgun.esp*DX_Black_Widow.esp*EnclaveX02*HN66-SiriusArmor.esp*Jessie's Wasteland Misty.esp*Kimono Outfit.esp*Liberty_PA.esp*MacCreadyOutfit.esp*Necroz-TheDeathBetrayer.esp*PowerArmorT49.esp*Rangergearnew.esp*slootyVaultSuit.esp*1nivslootyVaultSuitMale.esp*TrueReporter.esp*VaultSuitUnzipped.esp*xy - Misty Outfit.esp*zgclabscientist.esp*AsharaFO4Steampunk.esp*FrenchMaidFO4-CBBEPhysics.esp*Headcrab_Bunny.esp*TERABusinessCasual.esp*TERANurseUniform.esp*TERAPirate.esp*TERAPunk.esp*TERARogue.esp*ShanoaArmorFO4-CBBEPhysics.esp*Hellfirenew.esp*JNF_Dresses.esp*9x39Project.esp*AGuitarModV2.esp*BCRichWarlock.esp*GammaGrenade.esp*JkWeaponryKey.esp*K.A.T.A.N.A - Kinetic Assisted Thermal And Nuclear Antagonizer.esp*JkLoadAfterKey - AWKCR.esp*MikeMooresMCAM.esp*OTs-02 Kiparis.esp*SCAR-L.esp*TddyMine.esp*UniqueUniques.esp*MoreUniques.esp*YogMasterSword.esp*MTs255.esp*AranLaserCarbine.esp*AQUILA.esp*Wastelanders XM2076 by giggity12345.esp*AN94.esp*AK2047.esp*fn five-seven v3.0.esp*McMillanCS5.esp*P90.esp*WattzLaserGun.esp*GKX Proximity Bombs.esp*PipeShotgun.esp*PipeShotgun-AWKCR.esp*tsuki no hana.esp*catsilencer.esp*RangerSequoiaCraft.esp*EPAWeirdWeaponsSeasonPass.esp*Jackhammer.esp*DubstepGunsV1.0.esp*NewCalibers.esp*Crafting Workbench.esp*Crafting Workbenches - Automatron DLC.esp*Crafting Workbenches - Ammo.esp*Crafting Workbenches - Faction and Quest Requirements.esp*Crafting Workbenches - Junk Items.esp*Crafting Workbenches - Power Armor.esp*Crafting Workbenches - Pre War and Manufactured.esp*3dscopes.esp*3dscopes-addons.esp*3dscopes-addons-pack2.esp*3dscopes-addons-pack3.esp*3dscopes-addons-pack4.esp*3dscopes-framework.esp*3dscopes-FarHarbor.esp*3dscopes-NukaWorld.esp*Weaponsmith Extended 2.esp*Armorsmith Extended.esp*Armorsmith All DLCs Patch.esp*RILF.esp*Centered camera.esp*SprintFix.esp*Settlements Rebalanced.esp*AA FusionCityRising.esp*AA FusionCityRising - HotC.esp*OutcastsAndRemnants.esp*AA 50 Ways To Die.esp*GlowingVault.esp*DavidHunter.esp*The Lost Vault.esp*FSS_Officer.esp*VermillionFrost.esp*VermillionFrostLooks1.esp*InstituteStory.esp*Institute-AltEnding.esp*CombatZoneRestored.esp*BTInteriors_Project.esp*DrunkenGnomes_Gnomepocolypse.esp*DD_Tinas_Cookiepocolypse_merged.esp*Stm_DiamondCityExpansion.esp*DCE_female_body_replacer.esp Link to comment Share on other sites More sharing options...
MissingMeshTV Posted February 24, 2019 Share Posted February 24, 2019 *Lexington.esp*SuperDuperMart.esp*Mystic Pines.esp My money is on any or all of those breaking precombines or having conflicting previs data. The Mystic Pines mod in particular, since it is adjacent to the cell with the railroad car giving you preculling issues. That's assuming your screen shot is of the box car between Starlight and Mystic Pines. Link to comment Share on other sites More sharing options...
MajinnFranky Posted February 25, 2019 Author Share Posted February 25, 2019 *Lexington.esp*SuperDuperMart.esp*Mystic Pines.espMy money is on any or all of those breaking precombines or having conflicting previs data. The Mystic Pines mod in particular, since it is adjacent to the cell with the railroad car giving you preculling issues. That's assuming your screen shot is of the box car between Starlight and Mystic Pines. Probably between Lexington or Superduper mart. Mystic Pines isn't near the area, that's closer to covenant which is on the other side of the lake. I'll probably try without the lexington restored or the super duper mart restored. Link to comment Share on other sites More sharing options...
MajinnFranky Posted February 25, 2019 Author Share Posted February 25, 2019 (edited) Hot damn, it was Mystic Pines after all. Too bad I'll never find out if quince99 had updated the mod or not, his stuff has been taken down. :sad:Thank you for your help RedRocketTV Edited February 25, 2019 by MajinnFranky Link to comment Share on other sites More sharing options...
MissingMeshTV Posted February 25, 2019 Share Posted February 25, 2019 (edited) Cool. Glad you got it sorted. Previs is generally generated on a 3x3 cell grid so if a mod disables or otherwise interferes with it, anything within that radius is liable to be affected. If the boxcar in your image post is the one I’m thinking of, (north-ish of Mystic Pines, not far from the railroad overpass near Starlight) I believe it may be two cells away from Mystic Pines (MysticPinesExt) and well within that 3x3 grid, along with a bit of Lexington. In any event, I’m glad you were able to find the culprit! EDIT: If you're using similar mods that modify exterior cells and ever run into this again, it might be worth having a look at this thread in the CK forum that explains the precombined/previs system any why this sort of thing happens when mods break it. The first page is likely has all you'll need to know unless you're actually going to start making your own mods. LOTS of great info in the rest of the thread, but it can get a bit technical. The first page has the bulk of what any mod user will need to know. Edited February 25, 2019 by RedRocketTV Link to comment Share on other sites More sharing options...
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