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Master Enchanter Mage


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So I had this idea and i figured it would appeal to a lot of players who dont lke to grind enchanting to get powerfull items. My hope is it will inspire a modder out there who feels the same. I have searched through existing mods and cannot find anything like this but if I am wrong can someone please inform me, thanks you.

 

So simply it is a powerful mage who specialises in Enchanting. The player can pay the mage to enchant an item with whatever power they desire. The player must provide the Item to be enchanted, the required Soul Gems and a Gold payment. The cost could scale quite simply with each additional enchantment and depending on the strength of the enchantment.

 

A simple Sword of Flames would be something along these lines:

Enchantment Strength Soul gem Gold Cost Total Cost

Fire Damage 10pts Damage 1 filled any type 1000 septims 1 Soul Gem + 1000 Septims

20pts Damage +1 filled Gem +1000 septims 2 Soul Gems + 2000 Septims

30pts Damage +1 filled Gem +1000 septims 3 Soul gems + 3000 Septims

40pts Damage +1 filled Gem +1000 septims 4 Soul Gems + 4000 Septims

50pts Damage +1 filled Gem +1000 septims 5 Soul Gems + 5000 Septims

60pts Damage +1 filled Gem +1000 septims 6 Soul Gems + 6000 Septims

 

I figure 60pts is the max damage that should be added for any weapon. The option to add up to 3 enchantments on an item. With this very simple scale the player could potentially make op weapons but the cost would be great. A sword with Fire, Frost and Lightening damage all at level 6 would cost a whopping 18 Filled Soul Gems and 18,000 Septims. Armour enchantments would work the same and go up 10% to a max of 100% so a level 10 Boots with Stamina, Health and Magic Regen would cost 30 Filled Soul Gems and 30,000 Septims.

For enchantments that do not scale such as Waterbreathing and Muffled Movement which cant have a scaling price then a set price of say 2 Soul gems and 5,000 Septims could be imposed.

 

There is loads of scope here to make this mod as big or small as desired. The Mage could need rescuing first. Missing enchantments such as Night Vision could be added to the list. The max number of enchantmens could be set to just 2 or as high as wanted. Ingredients such as Fire and frost Salts could be part of the cost for additional Levels instead of more Soul Gems. Loads of idea's.

 

Anyway thank you to anyone who took the time to read this. I will pray to see something like this appear someday but I will be delighted if it simply gives someone inspiration.

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