Moraelin Posted February 24, 2019 Share Posted February 24, 2019 So all the way between Morrowing and Skyrim, 1 unit of size in the mesh was about 0.55 inches. Or rather, a human of height 1 was 128 units tall, and you can take it from there. So I take a Skyrim weapon mesh, export the obj, import in Outfit Studio, yada yada, and get a frikken huge weapon. Now I have actually checked the values in the obj file, the mesh I imported is just shy of 100 units long. What I get in the game is definitely not 50-something inches long. It's something the size of a telephone pole. So does anyone know how much 1 unit is for Fallout 4, please? Link to comment Share on other sites More sharing options...
Moraelin Posted February 24, 2019 Author Share Posted February 24, 2019 Wow... I'm speechless. Outfit Studio apparently decided to just rescale my mesh to a stupid size without even telling me. The values I'm seeing in the vertex array in the nif are nothing like the values I had in the .obj file... Edit: looks like it multiplied my old values by 10 when importing them... Not sure why... Link to comment Share on other sites More sharing options...
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