Colemanallen1987 Posted February 24, 2019 Share Posted February 24, 2019 So i want to know how bethesda makes it so you can enter directly into whiterun or any other city by just clicking the door and not needing a interior between them, as in world space directly to worldspace, the only way i know how is to create some kind of entrance between my two worldspaces, but if i want to have a seperate worldspace town and when you exit the town you go to the worldspace how do you do that????Sorry if i just missed something simple. Link to comment Share on other sites More sharing options...
Rizalgar Posted February 24, 2019 Share Posted February 24, 2019 A trigger box can do this. Just make it big enough to cover the entrance so that when entered it will transition from Space A to Space B. Attach this to the trigger. Oh, instead of using it as an entrance, you can instead make it cover the door and turn it into an activator. Either way. I'll list both scripts. On Enter Script Scriptname Enterscript Extends ObjectReference ObjectReference Property InsideMarker Auto ObjectReference Property OutsideMarker Auto Event OnTriggerEnter(ObjectReference Ref) If Ref == Game.GetPlayer() Ref.MoveTo(InsideMarker/OutsideMarker) ;; Use one or the other, this script has both so you only have to make one script for both the entrance and exit EndIf EndEvent On Activate Script - Same properties as the On Enter Script Event OnActivate(ObjectReference Ref) Game.GetPlayer().MoveTo(InsideMarker/OutsideMarker) ;; again, choose one EndEvent Link to comment Share on other sites More sharing options...
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