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Nifskope merging two meshes, strange texture problem


Absovec

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I merged LAER mesh with laser rifle scope. In Nifskope everything looks fine, same in GECK, in game... looks fine too, but only when on ground. When player use it (first and third person), textures of scope are messed up. Archiveinvalidation is done

 

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There are different meshes for any weapon. The main model mesh, a world model mesh for the dropped object usually a (go.nif), different meshes for each weapon mod where applicable, and the 1st person meshes listed as STAT for statics.

 

You have too look at weapon in fnvedit to find out which mesh has the issue. One of them has a messed a UV map so it's clearly not fine.

Edited by Guest
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