Gyrotica Posted July 30, 2012 Share Posted July 30, 2012 Hello, all! Long time reader, first time poster, etc. etc. So I went a little crazy with mods. Maybe a lot crazy. Did the STEP thing, then went above and beyond with an some additional gameplay mods. Much to my astonishment, it appeared to work beautifully; nothing even broke the scripting for the intro sequence! Unfortunately, I discovered that Something had been done to break animal spawns during Companion radiant quests (specifically, Animal Extermination). I attempted to uninstall mods that might be messing with it to no avail (checked by starting clean save, etc.) so I'll probably have to go for a clean install on the next go around. I was wondering if anybody could pinpoint a particular mod combination from those I cite below that are known to not play well together in the fashion I describe above. I mean, this is totally mea culpa; it is simply a case of me go too far. Two possibly-related facts before I give you the list: 1.) I could not obtain the quest through the Companions themselves due to another bug in which, having completed Proving Honor, I could not get the dialogue option to take on the Radiant Quest work. Instead, I console-commanded that the quest be so, at which point I followed the quest to its vacuous conclusion.2.) I received a Radiant bandit quest where the bandits likewise did not spawn. So, without further ado, are any of these mods blood-enemies with Radiant spawning: Skyrim Scaling StopperMonster Mod v8 (with Monster Mod Lore-Friendlier Replacer)Warzones!(In Skyrim 1.6) I figured that somewhere in here was the main culprit, since they're big scripting/levelling deals. Most of the other mods have to do with music, animations, textures, smithing, spells and other deals that shouldn't prevent the targets of quests from spawning. I didn't install any mods with additional quests, and the only one that modifies any quests is the Parrthurnax fix. So, I would be immeasurably appreciative if anybody has any thoughts on this matter. Thanks, folks! Link to comment Share on other sites More sharing options...
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