TEScelt Posted February 25, 2019 Share Posted February 25, 2019 I'll do a short version first, so that you can quickly and easily decide if you could solve this or would want to. Then I'll do a long version so that you can dig down and learn more if you want to. Please don't let the long version scare you away. =) SHORT VERSION: Sim Settlements, VAFS, & HUDFramework aren't working well together. Together they cause my screen to be spammed with "Generic Update" messages. I don't need you to make them work together. I just need you to make HUDFramework not be able to report ANYTHING to my screen. Break it! But it can't be uninstalled because the other two programs need it to be there. I will be grateful, grateful, grateful. LONG VERSION: I only want to use VAFS and Sim Settlements, but VAFS won't work if Sim Settlements is installed and HUDFramework is NOT installed. Ashnal, the creator of VAFS, says this:I feel your pain. Unfortunately, there is a direct conflict between SIM Settlements, HUDFramework, and VAFS. Back when I used to work on this I tried to fix it, but ultimately the way that SIM Settlements checks for HUDFramework breaks VAFS when HUDFramework is not present. There's nothing I can do about it. I did try talking to authors of both mods .... but it lead nowhere. I'd suggest contacting Registrator (author of HUDFramework) about the gibberish display. Seems like if that is fixed it would satisfy your use case. Kinggath, the creator of Sim Settlements, says this: There's nothing in SS that would force VAFS to require HUDFramework, in fact, I went out my way to ensure my HUDFramework integration is very lightweight and doesn't interfere with other mods that use it. I also never edit vanilla records to ensure that SS can't cause compatibility issues with other mods. This sounds like a problem with how VAFS is designed, though I haven't looked into the mod to say what that issue could be. registrator2000, the creator of HUDFramework, does not respond. I'm using Fallout 4 VR and HUDFramework does not work in VR (the HUD is different), so that's why I don't actually need HUDFramework to work to solve this. If someone got HUDFramework to work in VR they'd be a HUGE hero to many VR users, but that's not what I'm asking for here. I just need HUDFramework to shut up, but be installed. I have the Citizen's Needs HUD option in Sim Settlements turned off. I have the Critical Meter HUD option in VAFS turned off. The spam keeps happening. If I uninstall HUDFramework then VAFS stops working if Sim Settlements is also installed. If I uninstall Sim Settlements then I can uninstall HUDFramework and VAFS will work. There will be no spam on my screen but I obviously won't have Sim Settlements. Here's a quote from the description page of VAFS: There is an issue currently between Sim Settlements, HUDFramework, and VAFS. Due to this issue, if you are running Sim Settlements, then HUDFramework becomes required for VAFS to work. If Sim Settlements is loaded and HUDFramework is not loaded, VAFS will fail to function. I'm working with other mod authors to try and resolve this problem. Kinggath tried to help me by sending this: I really don't know how to help you here. You can send the creator of VAFS my code: ScriptObject HudInstance if(Game.IsPluginInstalled("HUDFramework.esm")) HudInstance = Game.GetFormFromFile(0xF99, "HUDFramework.esm").CastAs("HUDFramework") elseif(Game.IsPluginInstalled("HUDFramework.esp")) HudInstance = Game.GetFormFromFile(0xF99, "HUDFramework.esp").CastAs("HUDFramework") endif CONCLUSION: You don't have to make these mods work together to help me. Just break HUDFramework. Make it shut up. It might be as simple as deleting a chunk of code or turning a 1 into a 0. I wish I knew. Hopefully you do. I'm willing to go in with FO4Edit, or some other program, if you can even just point me in the right direction. Thanks if you read any of this. Link to comment Share on other sites More sharing options...
TEScelt Posted February 28, 2019 Author Share Posted February 28, 2019 Update to help anyone like me who has the same problem.I found a way to make HUDFramework stop spamming my screen and have VAFS keep working. I went into the HUDFramework.esm file with FO4Edit and I gutted it. I deleted every entry there except one about power armor (which may also get deleted if it gives me trouble). Deleting was done by taking each entry on the left side screen under HUDFramework, right-clicking on it, and choosing to remove it. Link to comment Share on other sites More sharing options...
SpaceMachineSixThousandOne Posted February 28, 2019 Share Posted February 28, 2019 You might could remove VAFS, and replace that with the old school critical hits. It's just random critical hits outside of VATS. HUD framework doesn't seem to be compatible with VR, but you didn't mention why you were using it. Typically we use HUDfr because it's required by another mod. If HUDfr isn't required, you shouldn't be using it. HUDfr does have a DEF HUD version, and if you could use DEF HUD in VR that would be really nice I'd think. But I mean, you are using VR, that should be enough. Most of us don't have enough money to even play FO4 @ 60 FPS without stutter, and we've had 4 years to try to do that. That would be sweet though, enough money to play on the high end, and enough money to test on the console versions for the mods we wanted to make. Maybe that can help you downgrade a little. Save yourself the trouble of nightmare debug by watching us play on low. You would have to learn Papyrus scripting & .XML coding to fix this. I've heard of people turning off the debug inside F4SE. Though I would imagine this has to do with the fact that the version of the game you are playing is different than the current or archived versions of FO4, cause it's FO4VR. If it was me, I wouldn't bother with any of that. It's like Han Solo, he uses what works, if something doesn't work, he doesn't use it. Pragmatism. I know you don't want to hear it. But we often hit the wall in modding. Mods that are complicated to understand, difficult to install, or poorly working mods. All that, is way easy to avoid. Makes your life way easy to enjoy. You could ask in FO4 Creation Kit & Modders & Fallout VR boards. Heck just edit your post here, go into code view, select all, copy, and then paste that as a spoiler somewhere else. Never know. There's the official forums too. :laugh: Link to comment Share on other sites More sharing options...
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