Nuck33 Posted February 25, 2019 Share Posted February 25, 2019 (edited) I tried opening up a mod in CK to fix the blackface bug. But i couldnt open it? It told me all the files are missing and a preview showed me the red triangle exclamation mark. I booted CK from the bethesda launcher, but SSE and SSESE is on steam, so is this making it hard for SK to load the data from my mods? Any help or advice would be appreciated, thank you. P.S, The mod was female Cicero. Edited February 25, 2019 by Nuck33 Link to comment Share on other sites More sharing options...
thumbincubation Posted February 26, 2019 Share Posted February 26, 2019 I'm confused. You can't open CK, can't load the mod in CK, or you can't work on the mod once you have it loaded into CK? If I understood the preview comment correctly, it sounds like you loaded the mod in CK, and were trying to preview Cicero inside the mod, is that right? If so, and you're getting the read triangle there, my guess would be it's a .bsa mod, and you would have to extract the relevant files, in order for CK to be able to see them. Some might say unpack the whole .bsa, then create a whole new .bsa when done. Others might say only extract the files you need, and just leave them in loose folders as they'll overwrite the .bsa. I don't know which is right, but I tend toward only extracting what I need, unless the archive is so small that there are only a few more items. Download some sort of .bsa tool, like BSA Browser or something similar, extract the files in their current file path. Don't change them. THen you should be able to see them when you're inside CK. Link to comment Share on other sites More sharing options...
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