simonp92 Posted September 11, 2008 Share Posted September 11, 2008 HMM, this must be a mod causing this.. i cannot find anything on the wiki about this,, Do you run any mods?have you done this quest before? Link to comment Share on other sites More sharing options...
MrCooper2006 Posted September 11, 2008 Share Posted September 11, 2008 Try waiting 24hrs and going back to him and asking again, OR also try finding the QuestID on google and then activate it using the console command (IF your not using mods as Simon suggested) Link to comment Share on other sites More sharing options...
bearhugs Posted September 11, 2008 Author Share Posted September 11, 2008 Thanks I am using a few mods, I will disable them and try again. Thanks again. Link to comment Share on other sites More sharing options...
dezdimona Posted November 12, 2008 Share Posted November 12, 2008 heres a good load order guide.Also save often,Disable the save on rest and save on fast travel options as they will eventually start corrupting your save games! General Load-Order Guidelines Here are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)> Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod..... Link to comment Share on other sites More sharing options...
bben46 Posted November 12, 2008 Share Posted November 12, 2008 Have you activated that quest - I think its called joining the mages guild - and made it your active quest? If not, it might not advance the quest if it is not your currently selected active quest. Link to comment Share on other sites More sharing options...
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