st3ph3nj001 Posted July 31, 2012 Share Posted July 31, 2012 It would be awesome if it were possible to dual wield pistols, small smg's, grenade rifles, etc. Dual wielding mode could have positive and negative effects, such as reduced accuracy but more firepower, and less maneuverability and slower reload times. I think the mod would be pretty popular. I'd do it myself but I don't have knowledge or skills needed to do so. Link to comment Share on other sites More sharing options...
flamenx01 Posted July 31, 2012 Share Posted July 31, 2012 Sorry dual wielding isn't possible without editing the game engine and has been requested many times. :facepalm: Link to comment Share on other sites More sharing options...
st3ph3nj001 Posted July 31, 2012 Author Share Posted July 31, 2012 Sorry dual wielding isn't possible without editing the game engine and has been requested many times. :facepalm:oh that sucks :( Link to comment Share on other sites More sharing options...
devinpatterson Posted August 1, 2012 Share Posted August 1, 2012 You can do it without changing the game engine, Invalidfate did a demo. But it would be a huge project. You'd have to make the animations yourself, change the projectile nodes to alternate from each barrel to simulate both weapons firing, make a new weapon from each possible combo of pistols, and probably a lot of other details that wouldn't be obvious until you started the project. But if I ever get around to learning something about animating in blender I'd like to have dual sequoias (as well as fanning a revolver, less accurate, higher fire rate) as a perk for a western mod I'm working on. http://www.youtube.com/watch?v=7GmHWzo2HOY Link to comment Share on other sites More sharing options...
Recommended Posts