Cryptdick Posted March 3, 2019 Share Posted March 3, 2019 I saw this on a youtube video tutorial before, but I couldn't find it again. How do I link together objects in a custom settlement so that they can be scrapped as a group? (i.e. bookcase with boxes on shelves scrapping together) I swear it was with done with linked references and a certain keyword, but I might be wrong since it was months ago I saw the video explaining it... Link to comment Share on other sites More sharing options...
SKKmods Posted March 3, 2019 Share Posted March 3, 2019 I have done that using WorkshopStackedItemParentKEYWORD how to writeup here step (17) https://www.nexusmods.com/fallout4/articles/1023 Link to comment Share on other sites More sharing options...
Cryptdick Posted March 3, 2019 Author Share Posted March 3, 2019 Ahh yis, it was this part that I was looking for:(-) minus key to group select. In the batch window add LinkedRef for keyword WorkshopStackedItemParentKEYWORD referencing the WoodCrate_Empty name PREFIX_WorkshopStackedItemParentKEYWORDHub. This will exclude items from regenerated precombine and make scrappable.Thanks a bunch SKK50! Link to comment Share on other sites More sharing options...
DieFeM Posted March 3, 2019 Share Posted March 3, 2019 (edited) I guess you saw this video (4:34): Edited March 3, 2019 by DieFeM Link to comment Share on other sites More sharing options...
Cryptdick Posted March 3, 2019 Author Share Posted March 3, 2019 I do believe that was the video too, thanks! Bookmarked it for future reference. Link to comment Share on other sites More sharing options...
pra Posted March 6, 2019 Share Posted March 6, 2019 Keep in mind that if you scrap-link workshop-buildable objects to something, they won't necessarily actually scrap together. They will usually just fall down if you scrap the thing. Link to comment Share on other sites More sharing options...
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