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Have a problem with a creature running away.


MetroidJunkie

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Basically, it's a Super Mutant Police Force that's supposed to remain calm until the player shoots at them. The problem is, they run away when they're shot at. Any relevant settings are as follows;

 

Alignment: Evil

 

Aggression: Aggressive

Confidence: Foolhardy

Assistance: Helps Friends and Allies

Mood: Angry

 

What makes no sense is, when they start running away, they spout some combat line like "Prepare to DIE!" as if they should be fighting the player. Any way to fix this bug?

Edited by MetroidJunkie
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