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Trading in the game is messy. Which mods fix this?


rladngus

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I had this same issue back in FO3 and, for some reason, it's really getting to me now as I'm playing FONV. When you open up the trade window, what you see (or at least what I see) is a complete disaster. Every item in every inventory tab you and the NPC have are all thrown into 2 lists, one belonging to you and the other to the person you're trading with. This isn't much of a problem in the early game but later, when you've got sh*t tons of ammo, weapons, armor, and misc items for crafting, you can imagine how annoying it gets to find that one item in the middle of your list that you want to sell.

 

I spent literally the last 2 hours looking for a mod that fixes this very issue I'm having. I found some other great mods along the way that I think, frankly, deserve a lot more attention, but nevertheless, the one I have been looking for isn't there.

 

The reason I haven't gone to the request forum yet is because I'm not exactly sure if this mod exists and I simply haven't found it yet.

 

So I'm asking the people of the forums and of Nexus in general. Does such a mod exist? If so, where can I find it?

 

 

edit: sorry, I just realized the vagueness of the overall purpose of the mod I'm looking for. Basically, I'm looking for a mod that better organizes the trading window. Something along the lines of separating the items in the trade window into tabs, each pertaining to a specific category (like in the pip-boy, where items are separated into Weapons, Apparel, Aid, and Misc). Something like that would be uber useful.

Edited by rladngus
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Try clicking near the top of the trade window, I think where it says the persons name? You can activate filters, just like you can when using containers.

I really don't know how, but after 300 hours in-game, I never noticed that. Stone the crows. Honestly! Thanks for that.

In answer to the original question, I had this very same dilemna two days ago, and I too found nothing to help the situation. I came to the conclusion that colour-coded items were the answer, and I still believe this could be implemented to make things easier on the eye.

Perhaps, in the menu handguns could be this colour while energy weapons could be this colour, with different shades inbetween to indicate weapon type. Or something like that.

Hope someone feels the necessity to mod this in future, would be very nice.

Edited by tizerist
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