LeopoldGarrity Posted March 4, 2019 Share Posted March 4, 2019 Nacho Cannon is my current vault dweller. He requires input, possibly also more beans. SO, the good news first. Mods seem stable as heck, no conflicts. running with 111-112 of them, was able to play last night from 4pm to 5am with only two ctds, one of which was a bug out due to a Bos patrol spawning inside a building and the other my own fault for pip boy/jumping other madness. So. Been good, however now something else has occurred that I am uncertain entirely if it is mod or game related. The sounds, seem to be causing a CTD. Example 1: Firing while music is playing, and a NPC is saying something, CTD. Example 2: Music playing while entering a new cell and door/slide sfx are playing, CTD. Example 3: Hitting too many stimpacks too fast causing SFX and reloading, or dropping items sfx seems to CTD. Got a 'C++ runtime error' when it crashes. Just updated to the newest version but I thought the GOG fo3 came with all the new vorbis and whatever installed. So far as long as theres no music playing all is well, mostly. Here is a list of the mods i am using as well as sidenotes. Sidenote 1: Dynamic Crosshair mod also seems to have quit working.Sidenote 2: Keep it to 10 saves or less including auto saves and delete .tmp if it shows up.Sidenote 3: Once I installed the mods haven't deleted or moved any of them other then eng/rus conflicts and some other misc conflicts that were my fault for trying to run multiple mods that stacked over each other. Link to comment Share on other sites More sharing options...
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