r02B Posted March 4, 2019 Share Posted March 4, 2019 Hello Nexus (^.^)/ Is Nifskope 2.0 and Skyrim LE not compatible ? :confused: I editet the UV map in Nifskope to fix an Texture Error but the UV Edit don't work in Game (>.<) In Nifskope :https://www.nexusmods.com/skyrim/images/726895 In Game :https://www.nexusmods.com/skyrim/images/726896 If you do not see the difference do not answer please then you probably do not understand the Problem :thumbsup: :happy: Mesh is copied Vanilla mesh, installed as own mod.( no no other mods are installed only copied mesh and Rustic Furniture Texture recolored) NOTE: Please Wait The Images are fresh uploaded and need a little time to work as link :wink: :happy: lovely r02B Link to comment Share on other sites More sharing options...
r02B Posted March 15, 2019 Author Share Posted March 15, 2019 no Idea ? lovely r02B Link to comment Share on other sites More sharing options...
maxarturo Posted March 15, 2019 Share Posted March 15, 2019 I personaly haven't encountered any problems. You wrote: "Mesh is copied Vanilla mesh, installed as own mod. ( no no other mods are installed only copied mesh and Rustic Furniture Texture recolored)" Did you rename the copied mesh before editing UV ? If not, try renameing it. Link to comment Share on other sites More sharing options...
r02B Posted March 20, 2019 Author Share Posted March 20, 2019 Hello maxarturo :happy: / you mean the mesh in Nifskope (Strings) or the File-name nobleshelf02.nif ? in Nifskope the String here ?https://www.nexusmods.com/skyrim/images/728328 I thought i can easy replace the Vanilla mesh with an UV edited Vanilla mesh as own mod. :sweat: lovely r02B Link to comment Share on other sites More sharing options...
maxarturo Posted March 20, 2019 Share Posted March 20, 2019 (edited) - Rename the mesh (nif) and add it as a new mesh in CK (create new static object using the copied, renamed & edited mesh). This will be use only by your mod and only where ever you place it in your dungeon or Skyrim world. - If you are trying to make a replacer mod (replace the vanilla mesh with your edited one), then i can't find a reason why this is happening, exept that you haven't enable your mod in your mod manager. Or your edited mesh isn't in the correct folder path = data/mesh/furniture...... (i don't remember the correct path). * In order to make a replacer - if this what you are trying to do, you don't actually need a copy of the mesh, you just find the mesh and edit the UV - then you open CK make a new esp and save. An other way to do this is by using Tes5Edit. Edited March 20, 2019 by maxarturo Link to comment Share on other sites More sharing options...
r02B Posted March 21, 2019 Author Share Posted March 21, 2019 Thank you :happy: .Nif rename works for an UV-Edited Vanilla mesh without CK :happy: but thanks this will help me in the furture if i modding more :happy: 1. I Rename the Vanilla mesh nobleshelf02.nif into 0.nif 2. I edited Only the UV 3. I renamed the 0.nig File back to nobleshelf02.nif 4. i just installed the UV edited Vanilla mesh as mod and it works Perfect lovely r02B Link to comment Share on other sites More sharing options...
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