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Morag Tong mod. Looking for scripting help.


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So I've been thinking for a while now I'd like to reintroduce the Morag Tong into Skyrim as a playable faction based on Solsteim. Creating the safehouse, armor and even the basic "go here kill this guy" quests would all be within my ability I think.

 

However what would really make this interesting would be offering it as an alternative to the Dark Brotherhood faction. This would require a lot of editing to their quest line especially if the door could swing both ways. IE if you join the Tong you sometimes get attacked by the brotherhood for moving in on their turf and eventually get the mission to take down the brotherhood (similar to the penitus oculatos quest) or if you join the brotherhood Tong agents start to hunt you culminating in a raid on their base.

 

So ideally I'm looking for someone who knows their way around scripting in Skyrim to partner with this on. If not then someone who doesn't mind me bugging them with scripting based questions on a semi regular basis as I attempt to wade through this myself. Anyway if anyone is up for helping leave me a comment here or shoot me pm. Thanks in advance.

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