Reditude Posted August 2, 2012 Share Posted August 2, 2012 I am working on fixing a mod "Wasteland Defense" for those who aren't familiar you place objects to build a base and create guards to protect it. the problem we are having is that the guards that patrol constantly go through all the objects and get stuck. my question is that is there a way to make it so that they avoid said spawnable objects and go around Link to comment Share on other sites More sharing options...
Cyberlazy Posted August 2, 2012 Share Posted August 2, 2012 Try setting the objects to navmesh obsticals? (In the objects misc settings in geck?) Not sure if dynamicly spawned objects can actualy effect the navmesh. Link to comment Share on other sites More sharing options...
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