HKnight13 Posted August 2, 2012 Share Posted August 2, 2012 (edited) Good day, everyone. I recently started getting into modding using the Creation Kit, specifically to create a custom follower.It's fairly easy to get a bare-bones, working follower with a set location (Señor Enfante currently calls the Dawnstar Sanctuary home). However, I would like to take Señor Enfante further. I'd like to equip him with non-vanilla equipment (using weapons from masterofshadows and armor from Reko). I'd also like to provide him with custom dialogue, voice, and animations. I'd like him to be a real high-quality character.For now, he is a surprisingly entertaining Imperial with Male Khajit VO and dialogue. I've been trying to get the Creation Kit to import these mods, but it complains that more than one "Master File" was selected at data load (Skyrim, Update, and ThirdEraWeapons are all Master Files; BlackMageArmors is not). I tried just using ThirdEraWeapons as the Master File and the BlackMageArmors as a plugin and they finally seem to load. The Actor window preview displays him in Black Mage armor perfectly (had to create an Outfit to get it to display the mask properly), but the weapons from ThirdEra, while viewable in the Objects Window, do not display properly in the Actor Preview window (they all show as transparent red pyramids; see attached *.jpg). I suspect that, because the weapon mod is a "Master File", the Creation Kit doesn't seem to like when two or more are loaded. Saved him as an *.esp, checked him in NMM, and start the game. Unfortunately, as I meet him in-game, he is completely nude, yet has the weapon equipped. How can I fix this? Thanks in advance. Edited August 2, 2012 by HKnight13 Link to comment Share on other sites More sharing options...
HKnight13 Posted August 2, 2012 Author Share Posted August 2, 2012 Update: After playing with the Creation Kit for another 6hrs, I linked to the meshes in the Skyrim directory structure manually. He looks amazing. Now if only I could figure out how to do custom dialogue and voice-over . . . Link to comment Share on other sites More sharing options...
HKnight13 Posted August 3, 2012 Author Share Posted August 3, 2012 That's a shame. I would have figured someone here would know how to import sounds and create custom dialogue. Back to the Creation Kit I go. Link to comment Share on other sites More sharing options...
darkveg Posted August 24, 2012 Share Posted August 24, 2012 That's a shame. I would have figured someone here would know how to import sounds and create custom dialogue. Back to the Creation Kit I go. Hey can u teach how link custom armors to a custom follower? tnx =D Link to comment Share on other sites More sharing options...
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