DreadWalker101 Posted August 2, 2012 Share Posted August 2, 2012 I have decided to get back onto modding and my first FO3 project (Just got it yesterday :3) will be playable androids. I know this has been done before, and i have played "Android Life". I liked it, I had this idea before seeing that and thought "cool, now i dont have to do it", but i do, i want and need more. Outline: Effectively, the abilities will be added via perk, acquisition of the perk will be optional, so as to not interfere with people who want to be organic. (already got a back story). There will be all of the normal android stuff, (waterbreathing, energy weapons boosts, etc..) but i have one issue which i would like you (the community) to help me resolve. i need an effective way to reduce rads overtime. at the moment, i am going to use bits from the Broken steel Rad absorbtion perk (unfortunatley limiting the users to DLC users, thus my wanting the more effective script.) What i mainly want is feedback, lots of feedback, and ideas. Go, post, pour your ideas into the font of creation and see what they become. I do intend to add commonwealth android hunters and a special NPC who can upgrade you with inbuilt weapons and system upgrades. Please comment and provide ideas. Thank you. Link to comment Share on other sites More sharing options...
DreadWalker101 Posted August 4, 2012 Author Share Posted August 4, 2012 http://fallout3.nexusmods.com/mods/18030 -- Early BETA Link to comment Share on other sites More sharing options...
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