scarycave Posted August 2, 2012 Share Posted August 2, 2012 I'm having a bit of a problem, I've modified a creature head to make a new mesh file, when I load it with the construction set it's invisible. I've made a body in a similar fashion which is working perfectly. It looks like the head was missing some blocks in niff-skope so I copied them from another niff file and tried again, but nothing. I looked around online and it seems that the head doesn't have any animation and the body controls it, so I tried making a mesh with the head and body together (Plugging the head into the neck hole) and exporting it.The head did appear this time, but on the ground... :/ Does anyone know what could be causing this? Link to comment Share on other sites More sharing options...
scarycave Posted August 16, 2012 Author Share Posted August 16, 2012 I'm sorry for posting here again, but I can't find out any way to get this head mesh to appear...If someone has any experience with modifying existing meshes I'd really appreciate some input on this. Link to comment Share on other sites More sharing options...
dubiousintent Posted August 16, 2012 Share Posted August 16, 2012 Not an area I have much experience in, but check if that mesh has an 'alpha' channel. I believe that controls transparency and you do not want it present at all. Suggest you take this question to a forum devoted to creating mods, such as 'The Enclave - TES Alliance Modding School' or 'Construction Set (Oblivion) - Bethesda Softworks Forums'. Very knowledgeable and helpful people on both sites. -Dubious- Link to comment Share on other sites More sharing options...
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