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Enclave appearing en masse way too early


niccolo

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I know Broken Steel occasionally spawns a few random Enclave soldiers a bit early, but this is ludicrous.

 

So, there's that long path through the streets that Liberty Prime walks along to get from the BoS base to Project Purity, right? And there's all of those Enclave that you encounter along the way? Along the bridges, hiding behind the sandbags in the doorways, stuff like that.

 

But the thing is, I've just started a new game and I was making my way to Rivet City for the first time - and all of those locations are chock-full of Enclave soldiers. They were having a pitched battle with the Super Mutants all along Liberty Prime's path, including over at the Jefferson Memorial!

 

I deactivated Broken Steel, but they're still there; it's like the game thinks I'm supposed to be doing the final mission of the core game! (Incidentally, I checked; the Enclave soldiers' ID numbers all begin with 00, so they're definitely from the core ESM)

 

I haven't the foggiest what's going on here - is there a global variable I can alter to make the game think I'm not in the final mission? I can then go through and just disable the Enclave soldiers as I meet them... but they keep respawning every time I wait, or exit a metro, or sneeze...

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Well, it seems nobody's got any idea...

 

I've found a likely cause - one of my mods appears to be triggering MQ11LD to go to stage 1 - this places all of the Enclave spawns. What's weird is that none of the other script effects of MQ11LD are triggered - just the gauntlet of Enclave soldiers. So something is trigger the MQ11EnclaveSoldiers marker... Bah.

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