antstubell Posted August 2, 2012 Share Posted August 2, 2012 Yesterday I had a perfectly good autoloaddoor that teleported the player from an interior cell to an exterior cell. it has worked fine for a week. Now today it causes CTD. What is happening with CK/Skyrim? Link to comment Share on other sites More sharing options...
Tamb0 Posted August 2, 2012 Share Posted August 2, 2012 Did you add more objects to your interior cell ? Link to comment Share on other sites More sharing options...
antstubell Posted August 2, 2012 Author Share Posted August 2, 2012 Did you add more objects to your interior cell ?Yes, 2 rocks. Link to comment Share on other sites More sharing options...
Tamb0 Posted August 2, 2012 Share Posted August 2, 2012 It's an old problem that happens as your interior cell starts to fill up. It only happens when you exit to a worldspace other that Tamriel. There is a fix for it...I'll have a look and see if I can find the link. Link to comment Share on other sites More sharing options...
antstubell Posted August 2, 2012 Author Share Posted August 2, 2012 It's an old problem that happens as your interior cell starts to fill up. It only happens when you exit to a worldspace other that Tamriel. There is a fix for it...I'll have a look and see if I can find the link.Thank you. Link to comment Share on other sites More sharing options...
Tamb0 Posted August 2, 2012 Share Posted August 2, 2012 (edited) Read this - Fix for CTD when returning to small worldspace from interior cell If you're going to publish your mod, you'll have to include this information. Here's the info on the Wiki - Wiki (same solution) Edited August 2, 2012 by Tamb0 Link to comment Share on other sites More sharing options...
antstubell Posted August 2, 2012 Author Share Posted August 2, 2012 Read this - Fix for CTD when returning to small worldspace from interior cell If you're going to publish your mod, you'll have to include this information. Here's the info on the Wiki - Wiki (same solution)Thanks Tamb0, works now but like you said players will have to mod the .ini Link to comment Share on other sites More sharing options...
Tamb0 Posted August 2, 2012 Share Posted August 2, 2012 Read this - Fix for CTD when returning to small worldspace from interior cell If you're going to publish your mod, you'll have to include this information. Here's the info on the Wiki - Wiki (same solution)Thanks Tamb0, works now but like you said players will have to mod the .iniAccording to the Bethesda guys, you can make your own Yourmod.ini and place [General]iLargeIntRefCount=999999 inside it. Then, when you post your mod, you include the Yourmod.ini with it and it must be copied to the Skyrim\Data\ folder. When the user activates the Yourmod.esp, the game will read the .ini file and change the setting automatically. I'm unsure if this can be packaged and uploaded to Steam. Link to comment Share on other sites More sharing options...
antstubell Posted August 2, 2012 Author Share Posted August 2, 2012 Read this - Fix for CTD when returning to small worldspace from interior cell If you're going to publish your mod, you'll have to include this information. Here's the info on the Wiki - Wiki (same solution)Thanks Tamb0, works now but like you said players will have to mod the .iniAccording to the Bethesda guys, you can make your own Yourmod.ini and place [General]iLargeIntRefCount=999999 inside it. Then, when you post your mod, you include the Yourmod.ini with it and it must be copied to the Skyrim\Data\ folder. When the user activates the Yourmod.esp, the game will read the .ini file and change the setting automatically. I'm unsure if this can be packaged and uploaded to Steam.I'll look into it. It would be convenient as many users won't be willing to edit the .ini file. Link to comment Share on other sites More sharing options...
antstubell Posted August 2, 2012 Author Share Posted August 2, 2012 Read this - Fix for CTD when returning to small worldspace from interior cell If you're going to publish your mod, you'll have to include this information. Here's the info on the Wiki - Wiki (same solution)Thanks Tamb0, works now but like you said players will have to mod the .iniAccording to the Bethesda guys, you can make your own Yourmod.ini and place [General]iLargeIntRefCount=999999 inside it. Then, when you post your mod, you include the Yourmod.ini with it and it must be copied to the Skyrim\Data\ folder. When the user activates the Yourmod.esp, the game will read the .ini file and change the setting automatically. I'm unsure if this can be packaged and uploaded to Steam.I'll look into it. It would be convenient as many users won't be willing to edit the .ini file.According to some posts basically you make an ini file with just the tweak in it. How I would package this and include it as part of my mod I don't know. Link to comment Share on other sites More sharing options...
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