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Vault-tec workshop gear door mesh fix?


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I'm trying to fix Vault-tec DLC gear doors mesh:

 

h5kzY2G.jpg

 

 

Looks like one of the vertexes is ignored by animation:

 

VHbS1mK.jpg

 

I suspect that one vertex is unbinded from the block. Am I correct?

 

PnCSVw9.jpg

 

 

How can I fix this? How to attach vortex to the block in NIFSCOPE?

 

Mesh file is WorkshopVaultExteriorGearDoor01.nif

Edited by Prethorius
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You could try changing that vertex's coordinates.

It's in that left bottom view, under "Vertex Data". You would need to find the correct vertex there and then manually figure out the correct coordinates for it. MAYBE that would be enough, but I have no idea what happens when the animation plays...

 

But, if you manage to pull that off, you will have my gratitude. This has always been bugging me.

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