Jump to content

A Texture Pack to Cover what NMC Skipped


Evarin

Recommended Posts

Perhaps those of you who have been playing for a while assembled a pieced together texture pack which upgrades the areas that NMC's awesome pack decided not to cover. I'd love to not have to make my own by sorting through the many texture packs and grab bits from each one. If anyone already has, or could possibly make a texture pack that covers the remaining furniture and clutter that NMC missed that would be awesome.

 

Here is NMC on the subject of what was/wasn't covered. "This mod replaces Terrain, trees, interiors/ exteriors, vehicles and most furniture with high resolution (200-400%) real-life photograph-based equivalents. This replaces ALL my previous graphics packs for FO3- you can still use them if you prefer them, however this mod already includes those mods, along with revisions, improvements and optimizations. Does not replace: Weapons, armour, clothing, small clutter objects, Sky or NPC's, and *some* furniture (a lot has been changed!) and other elements I felt did not need replacing.(This was mainly to keep memory-usage down and keep performance optimal) "

 

I'd love to get a mod/list together to cover EVERYTHING that NMC does not. Lets get this whole game in HD, shall we? If you see an area where I don't list, or think a mod that covers an area I mentioned does it better, PLEASE POST!

 

Here is my list so far. Note that none of these mods are done by me. All credit goes to the respective authors.

Overall Graphical Improvements:

http://fallout3.nexusmods.com/mods/12056 - NMC's signature mod. A must have unless you use an alternate.

http://fallout3.nexu...s.com/mods/6341 - This is Fallout 3 Redesigned. It will bring NPCs up to speed graphically.

http://fallout3.nexu....com/mods/17743 - This mod makes a BIG difference in my opinion. It makes the far-off distance look much, much better.

http://fallout3.nexu...s.com/mods/3793 - This mod seems to cover much of what NMC does, but also includes the DLCs. I haven't played with it yet, but it is modular, so I will likely only install the DLC pack updates.

Compilation Clutter & Furniture Improvements:

http://fallout3.nexu...s.com/mods/8498 - This mod deals with a LOT of the clutter in the game, but likely overwrites much of NMCs work. It's up to you to see what you prefer.

http://fallout3.nexu...s.com/mods/6894 - A collection of clutter fixes. This might be a great way to fix a lot of textures NMC missed.

Weaponry and Ammunition:

http://fallout3.nexusmods.com/mods/481 - This mod looks to cover most of the vanilla guns. Just be careful to NOT overwrite anything by FWE or EVE. I haven't tested whether or not this works with WMK. I am hoping it does.

http://fallout3.nexu....com/mods/11684 - XCaliber makes ammo and bullets pretty, though may conflict with some mods in terms of balance.

http://fallout3.nexusmods.com/mods/8340 - EVE. Pretty much a must-have. Enhances energy weapons in many ways, including gameplay so balance accordingly.

Non-Item Texture Enhancements:

http://fallout3.nexusmods.com/mods/101 - This will bring blood related images up to speed.

http://fallout3.nexusmods.com/mods/8302 - Though there are many...many pipboy reskins, this keeps the vanilla look while updating the pipboy graphically.

http://fallout3.nexu....com/mods/16364 - This mod updates the texture for terminals, but not the actual lettering, just the graphics of the computer as you read the screen.

http://fallout3.nexusmods.com/mods/442 - A lot of mods seem to cover sky replacements. This one keeps it simple with just 1 night sky.

http://fallout3.nexu...s.com/mods/5748 - Turns Dogmeat into a German Shepard which looks a bit better than vanilla.

http://fallout3.nexu....com/mods/17784 - Improves the load screens.

http://fallout3.nexusmods.com/mods/16898 - Graphical upgrade to the map.

Individual Item Upgrades:

http://fallout3.nexusmods.com/mods/626 - This mod gives booze a facelift. I don't think i'll get this one though as I don't think it will play nice with FWE.

http://fallout3.nexu...s.com/mods/3876 - Better skill books. Install looks straight forward.

http://fallout3.nexusmods.com/mods/591 - Better Ciggarettes, though the install looks tricky so be careful.

http://fallout3.nexusmods.com/mods/5553 - This mod covers pre-war books, though it may make it difficult to determine between intact and ruined books.

http://fallout3.nexu...s.com/mods/1779 - This mod improves pre-war money. I suggest the Dirty and burnt version.

http://fallout3.nexu...s.com/mods/3394 - Fixes historical documents in one segment of the game.

http://fallout3.nexu...s.com/mods/3682 - Makes Lunchboxes look MUCH better.

http://fallout3.nexu...s.com/mods/3194 - Fixes sandbags. Not sure if NMC touched those.

http://fallout3.nexu...s.com/mods/1689 - First Aid boxes look better.

http://fallout3.nexu....com/mods/16940 - Retextured body parts and what not.

http://fallout3.nexu....com/mods/16927 - Improves remaining body parts.

http://fallout3.nexu....com/mods/16809 - Improves upon empty nuka-cola bottles.

http://fallout3.nexu....com/mods/15960 - Chems and meds retextures.

Link to comment
Share on other sites

Fixed the formatting. That's about all the mods i've seen of interest so far. When I have more time I will try to better organize the list and see if anything else catches my eye. I skipped over monster reskins as I didn't want it to mess up MMM.
Link to comment
Share on other sites

Great list, kudos for making it. I do already have most of these though, but it's all thrown into a kind of haphazard collection. Nice to see it organized. ;)

 

You could take a look through the New Vegas Nexus too, since a lot of items are featured in both games. I got a few of my texture replacers for FO3 from my NV collection.

Edited by Ladez
Link to comment
Share on other sites

You can install them as is, they use the same directory setup as FO3 which is great because you can simply install texture mods and replacers between each game. :) Edited by nivea
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...