keithbk Posted March 10, 2019 Share Posted March 10, 2019 Okay, I want the thieves guild EXPANDED in the following ways, once you become the Guild Master (after everything is completed): 1) I want to be able to assign the various thieves tasks that they must accomplish. After all, they don't do ANYTHING but hang around the guild.2) I want a risk/reward system for said tasks, each based on their respective abilities and skillsets.3) I want the chance that they can be caught and imprisoned, forcing me to go and save them (for example, I assign Rune with a Heist Job in Markarth. He gets caught and I have to break him out of the Markarth jail). As guild master, I should be setting people with tasks and getting rewards through leadership, not just some lame tribute chest. Link to comment Share on other sites More sharing options...
bradster555 Posted March 22, 2019 Share Posted March 22, 2019 I like this idea and I think this should work Link to comment Share on other sites More sharing options...
heavymm15 Posted March 29, 2019 Share Posted March 29, 2019 I like this too! But why only thieves guild? Why not companions and dark brotherhood too? Link to comment Share on other sites More sharing options...
LJS2608 Posted April 11, 2019 Share Posted April 11, 2019 This is really cool. Let's add some more like:1) Actually using the vault 2) A better training room (well expanded, at least) (i) Lock picking (more chests, more high level chests,etc. ) - balance : all/some are empty [like a gamble] (ii) Pickpocket practice - have a cage with an npc inside - pickpocket him/her 3) Taking high end jobs like jobs from Maven, corrupt officials, etc. - example : (i) Maven wants info on something the Thalmor have - infiltrate Thalmor embassy. sounds easy? - killing/ getting caught is an immediate quest fail (ii) Corrupt official - "Bob" was caught by the steward, proof is on said steward. pickpocket that steward. find its not there, pickpocket Jarl who hasn't read the note. Link to comment Share on other sites More sharing options...
xAcidik Posted April 14, 2019 Share Posted April 14, 2019 Yes. I've always wished by Guide Master (of any guild, actually) meant more. The game gets more boring when you're Guild Master, which is unfortunate. Link to comment Share on other sites More sharing options...
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