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Dawnguard And ACE - Combat Skills


moose109

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These two should be combatable, they are for me at least. Make sure you aren't using border.esp as that will cause you to be stuck at one location.
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These two should be combatable, they are for me at least. Make sure you aren't using border.esp as that will cause you to be stuck at one location.

 

Thanks! Just wondered as i got Dawnguard yesterday and got stuck(i was running border.esp, disabled it and viola.)

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  • 3 weeks later...

every module of ACE working properly with Dawnguard, except for ACE Archery (still working, but Dawnguard crossbows, bolts, bows, and arrows will not unique like ACE Archery).

Arrows crafting is attached to ACE Archery

But I edit ACE Archery, so will compatible with Dawnguard. I sent a patch to nathanj (he take over ACE, Athyra is gone because have a job), you can download at http://skyrim.nexusmods.com/mods/12819, download ACE Archery DG patch version. I change:

-Crossbow will acted like Long Bow

-Steel bolts speed is 5800 (at default is 5000), Dwarven bolts speed is 6400 (Dwarven arrows speed is 6200)

-Auriel's Bow, Sunhallowed and Bloodcursed Arrows is Light. The stats is almost similar like Glass, but more powerful (but still balance)

-Zephyr Bow stats similar like Dwarven Bow (but 30% faster to drawn because have unique effect)

-delete ACE's arrow crafting, except for Falmer, Forsworn and Nord Hero. Worn Arrow is not deleted

-edit description of Long Bow perks (so you will noticed Long Bow perks will working with Crossbow too)

-reduce Enhanced Crossbow ignore armor (now only 20%, if you have "Ripper" perk, ignore armor total is 75% (similar like ignore armor of vanilla warhammer perk, I hope it's balance)

-Dragonbone Bow and Arrows more powerful than Daedric Bow and Arrows (still balance)

-every bolts and arrows will have matching effect (example: Steel Bolts + Steel Crossbow)

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  • 6 months later...


I am using ACE combat skills with Dawnguard. The problem is that crafting arrows makes worn arrows. Is there any way to fix it so I make fresh arrows through forage. Also is there a way to remove this worn concept completely. I really like the rest of the mod but the worn arrows makes it unnecessarily complicated & inventory cluttered. Thanks!



Edited by Babri
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