CrEaToXx Posted March 11, 2019 Share Posted March 11, 2019 Morning, I have two very specific problems with 1. SkyUI's MCM menu/2. savegame profiling. For one, I have reports of crashes on entering submenus in MCM, which I myself experienced once, and, since then, tearing my hair out trying to reproduce said CTD. In my case the following was true: 1. enabled Mod on an existing savegame, and saved again to bake the new Mod2. accidentaly switched inbetween savegame profiles(changing character), entered MCM after loading->crash However. After deleting all savegammes, and trying again, I was not able to reproduce said crash again. I'm aware there is a CTD also caused by the companion quest related to Farkas and accessing the MCM, but that is already fixed for new version, by unbreaking the Farkas quest. So are there any reports for ported mods utilizing MCM, producing crashes/not working on switching savegame profiles? Any help and input on this would be really, really appreciated. Thank you Link to comment Share on other sites More sharing options...
cdcooley Posted March 11, 2019 Share Posted March 11, 2019 By "switching savegame profiles" do you mean that you've been playing a game then loaded another savegame? If so, that's a potential problem. If you switched to a savegame of a different character or back to one that hadn't had that mod installed before then I would definitely expect problems and even possibly a crash. Any time you load a saved game from anywhere except the opening game menu you run a very serious risk of game corruption and if the save you're loading isn't a very recent save for the same character it will almost certainly cause significant corruption. When you do that sort of load the game doesn't completely reset memory and so part of the state from the game you were playing is merged into the state loaded from the savegame file. In some cases the merged information is just a giant mess and all sorts of bad things can happen. I would consider a crash to be a blessing because it means you don't have time to then save that corrupted mess into an other savegame file. Link to comment Share on other sites More sharing options...
CrEaToXx Posted March 12, 2019 Author Share Posted March 12, 2019 By "switching savegame profiles" do you mean that you've been playing a game then loaded another savegame? If so, that's a potential problem. If you switched to a savegame of a different character or back to one that hadn't had that mod installed before then I would definitely expect problems and even possibly a crash. Any time you load a saved game from anywhere except the opening game menu you run a very serious risk of game corruption and if the save you're loading isn't a very recent save for the same character it will almost certainly cause significant corruption. When you do that sort of load the game doesn't completely reset memory and so part of the state from the game you were playing is merged into the state loaded from the savegame file. In some cases the merged information is just a giant mess and all sorts of bad things can happen. I would consider a crash to be a blessing because it means you don't have time to then save that corrupted mess into an other savegame file. I was refering to switching a character with a savegame, see updated info in first post. So would entirely purge script memory, and resetting anything MCM related, when changing inbetween character saves, solve the problem? Wouldn't it then make sense to disallow character changes ingame, by loading different character savegames? Does such a function exist? I'm also confused how you say "...playing a game then loaded another savegame?". So would dying and loading a game(without changing char), always put your game in danger of corruption? I suppose that's not what you ment... :smile: Edit: I'm quite confident now, it is related to me screwing with savegames, with enabled survival mode. SkyUI's comment section is full of reports about survival mode, and they don't support it anyways. To bad I can't exactly remember if SM was really active during that save, cause I made a lot. I just want to make 100% sure, the problem is not related to any of my files...crahes are a big nono, even for me when playing the game, and I'm usually not that picky... :smile: Edit 2:Btw. is there a SKSE discord? I may point out the problem over there? Link to comment Share on other sites More sharing options...
cdcooley Posted March 14, 2019 Share Posted March 14, 2019 Loading a save after dying is usually safe because you're loading something that was saved recently and no major changes that could cause problems generally happen in that case (assuming you haven't disabled the default autosaving behaviors). Yes, loading other characters should be disallowed, but it's one of those things Bethesda didn't think about and there's nothing we can do other than know it's a bad idea. You're probably right that it could have been related to the survival mode. In fact the most likely problem is that you were switching between saves that did and didn't have that mode enabled and the mis-match was one of those problem cases where the featured became partially on and partially off. I know some of the SKSE team are fairly active on Reddit, but other than sending an email to the team I don't think there's a formal feedback channel. But this wouldn't be something SKSE would address. Link to comment Share on other sites More sharing options...
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